[D-lis] Night of Revenge - The Witch's Night of Vengeance (Game Integration v1.5)

That’s interesting, i kinda expected this to be the case, but there wasn’t really anything in the config that pointed towards it

As for Script on Struggle, before the actual action starts (most enemies have there pre animation, before it goes to the actual action), it might work fine, but after that it probably would interrupt the actual action script, not sure if this is desired

That said, generally nothing speaks against it, especially with rebalance having fixed struggle windows, it might work out better then expected, kinda would add an extra factor to getting out in time, let’s say said script only plays if you struggle, well depending on your own state, you may have a new reason why you want to stop struggling for a bit, what then may result in not doing it in time :joy:

Would have to see how it turns out, always could make it optional, so everyone can decide if they want it or not as well

Gonna get the updates and check this out!

Looks like a great upload! Would vibration toys like the Edge or Gush work here or must it be the Handy?

The current scripts are primarily designed with stroker-type devices in mind, but vibration-based toys can also work in principle.
Adding proper support would mainly require suitable vibration scripts. If someone is interested in creating those, it would be easy to integrate them as well.

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Wondering if someone can help. So i just finished beating the bandit leader and currently at the church. When i press “I” to open menu or go into upgrading weapon the game is stuck on said screen.

You mean the game actually freezes, or that you just can’t exit the menu?
The menus in this game are a bit peculiar, you need to press Spacebar to close them and return.

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Literally went through every button except the the space bar. Thanks @ZeroScripts

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Saw that it was mentioned in the previous comments, but is there a solution to continue the script after viewing the nightmare?

What do you mean exactly?

Hello, I can’t express how happy I am to see an integration of this game ! Thanks a lot !

Small problem :
I saw you just upgraded the mod to 1.3 but once I download it, unlike the 1.1 version, It gets blocked and considered as a trojan, “ulthar.a ml” or something..

Thanks !

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When defeated the options to get revenge, view nightmare or a “???” choice. I pick the second option which jumps to the scene and after it is over the character respawns. That is when the device no longer does anything. Pressing tab does not change the filler cycle. I usually have to close the game in order to restart device.

That’s strange considering that no new files were added.
I just made another update; see if that one gets flagged as well.
Otherwise, you can also get the standalone file that doesn’t include BepInEx for manual installation.

Ah I see what you mean now. Thanks, I fixed this in the last update.

I also get Trojan:Script/Wacatac.B!ml and insta delete on both downloads

Did you also try the standalone version?
It only contains the mod plugin and EDI config, so there shouldn’t be anything that could trigger a false positive.

Attacks&reaction cause the edi connect to be broken and the script does not work properly.

Should be working fine from what I’ve tested.

Are you on the latest Handy firmware?

4.1.0+16bc633b

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Tested with my Handy as well and see what the problem is now.
The new scripts weren’t included in the bundle definition, and apparently it doesn’t like that.
Should be fixed now.

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thank you so much, looking for this kind of game integration and this is such a huge gift for me

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