I did not test the previous beta so I am not sure if this is on my end, but in this version I am able to connect the handy in settings, but every time I load in to a journey it disconnects. When trying to reconnect from the in-game settings it shows successful but the handy never starts playing, and if I pull up the settings again it shows disconnected.
Following up with this, the new Handy API endpoints the app utilizes requires firmware version 4. Any Handy that has an earlier firmware won’t be compatible.
I see the handy connect in the settings menu (goes from not checked to connected) then whether starting a new journey or resuming from the in-round settings the device does not move, and when I reopen settings it has reverted to “not checked”
I see what I was doing wrong now. I did not understand the connection flow in the menu and that I needed to further enable the handy as the “Stroker” device and set it to connect automatically. I had assumed this was all handled through it’s submenu at the bottom. It appears to be working now and I will test more today.
Ok, I have a somewhat specific feature request: A new node type called “Slideshow”
I would like a way to incorporate images beyond the storyboard node, but as a round unto themselves. I would like to be able to:
Add several images to a single node
Control the time between images, and/or have a number of presets provided by the game
Some effects? Maybe based on modifiers or whether it’s a boss round
Be able to add music & SFX
To be able to provide my own funscripts that loop, and/or the game to have some predefined generic scripts to play
Options to add dialogue/subtitles along with images
I get that this is basically asking to add a small slideshow/borderline video editor into the game and that I could just pre-create a slideshow as a video in another app, script it myself, and import that as a video node.
But some way to make use of images for these journeys in a more “on-the-fly” kind of way would be super cool!
Is there a chance of a full randomizer being added?
I like that i can basically combine multiple videos/scripts into one long session, but i also hate that im the one who made it, so i always know what comes next.
By full randomizer i mean that u just select all the videos and scripts you want in the session, and the game will then sort them into a random order, so you never know what comes next.
I am using a Vorze A10 Piston SA+. Due to what appears to be a compatibility issue with the Vorze SA implementation in Intiface Central 3.x, I cannot use any 3.x version. The device works correctly only with Intiface Central 2.6.7.
However, Fap Hero Journey fails to connect to Intiface Central 2.6.7 because it uses Buttplug ProtocolVersionMajor 4, which is not supported by Intiface 2.6.7.
Is there an older version of Fap Hero Journey that supports Buttplug ProtocolVersionMajor 3 (or earlier)?
I agree. I was just going to request a feature where a set of nodes can be randomized. Maybe a new kind of node called “Random Nodes” or something? Where it functions like a bucket of pre-existing nodes.
Also, Could videos/animated gifs be added to the images for storyboards/fork nodes?
I would love to see a Save implementation, so you can start and resume journeys. I’m debating porting the Polkamon series over to FH:J, and putting them all in 1 Journey would be really fun to go through. For the longer ones, is there a way to start mid journey, besides the save point?
This is essentially what the checkpoints are for, saving your game to continue later.
There is! The Safe Word item allows users to set a one time save point upon use. They can choose to use whenever they want with the only exception being boss rounds.
It is the most expensive item however you can always award it through storyboard rounds or make a free shop.