Random question, I’m working on a game here:
https://mega.nz/folder/tgQTiQZI#1K-8SOnG5ik7GH5utlqbtg
It’s technically complete, but it has this behavior. The game “speeds up” animations by just speeding up the frames, meaning that the faster animations isn’t a different set of frames, just the same set sped up. It’s difficult to explain with words, but the funscript essentially only has one set of movements for that animation since the frame set is singular regardless of speed selected. If you try to select a faster speed, it introduces some odd behavior into the script.
Do you think this issue is with the tool or the game? It should be noted that this game maker is the only game I’ve found that does this so it could just be a habit of theirs.