These are really thoughtful points and honestly a lot of this is exactly the kind of feedback that helps shapes VFS, butI do want to clarify how the bounty system works because it actually addresses several of the concerns you raised as its not a first-to-finish system.
Multiple creators can claim and submit to the same bounty. The person who posted the bounty gets to review each submission and can accept or reject with a reason.
So it’s not a race and a creator who takes two weeks to deliver something excellent can absolutely win over someone who rushed something out in a day. The poster chooses the script they’re happiest with.
There is a rejection limit and dispute system. If a poster rejects 3 submissions, the bounty automatically escalates to admin review, so posters can’t just endlessly reject work to be difficult.
And creators can dispute a rejection if they feel it was unfair. Admins can force-accept, side with the poster, or refund everyone.
On the AI concern, you’re absolutely right that this is something the whole community is going to have to navigate, and not just with bounties. It affects regular script sales, free releases, everything.
We don’t have automated AI detection built in (and as you pointed out, it’s trivially easy to obfuscate), but the review step gives posters the ability to test a script and reject it if the quality isn’t there.
At the end of the day, the person requesting the script gets to decide if the work meets their expectations before any payout happens.
Your broader point about quality scripters being undervalued is a real one though. The bounty system is just one piece as creators can also sell scripts individually at whatever price they set, receive tips, and build a following through their profile.
The idea is that dedicated creators who consistently put out quality work can build a reputation and charge accordingly, rather than having to compete purely on speed or price.
That said, VFS is still very early and if there are features that would better protect and reward quality work I’m genuinely open to ideas.