Sorry, what do you mean by rotate L0?
I see. Will need to add scripts for the camera then. I wanted to add keybinds that rotates it around the cylinder model too.
Probably can’t rotate the red border like that - that’s the application window.
Q/E for clock and W/A for depth?
Also make a text with keys thats visible when window is active
Was thinking about U and O for roll, J and L for yaw and I and K for pitch, maybe.
I think I will install Godot back one day.