Now you mentioned I will look into it. Here’s some rough measurements
- Arm length: 175.0 mm
- Distance between the bearings on the receiver: 39.5 mm
- Distance between the bearings on the motor: 26.0 mm
Angles (total range)
DAG2.0 (default)
- Roll: 40°
- Pitch: 23.8°
DAG1.0 (max)
- Roll: 63.0°
- Pitch: 46.8°
We’ve took measurements on the SR6 and OSR2+ angles earlier here: OFS Simulator3D Mod: Surge & Sway Fix - v1.6 - #22 by Falafel. They were all a bit inconsistent between devices (each with different code) and the SR6’s range also differs to that of the OSR2+.
In a nutshell, the FunSR Pro’s pitch on default AG value is a bit limited compared to the SR6 and OSR2+ (with Khrull’s firmware at least) but can be increased by dialing up AG, then limiting L0 inside MFP. There’s also some leeway around the pitch link arm so I bet it’s possible to stretch out the pitch range even further via firmware updates. It may not be necessary though, as extreme angles on the OSR2+ mostly leads to collision with the lid, and your penis can only bend that far.
I do hope this could be made a bit more consistent with other devices in the lineup, or perhaps allowing the user to set the pitch and roll gain independently without affecting the L0. So consider that a feedback for future OTAs @renwoxing.
Will this mess up the standardization of scripts? Well my take is that it’s already quite mess up. Yoooi please save us.