🎙 [Review] FunSR PRO Sound Test & Review

Now you mentioned I will look into it. Here’s some rough measurements

  • Arm length: 175.0 mm
  • Distance between the bearings on the receiver: 39.5 mm
  • Distance between the bearings on the motor: 26.0 mm

Angles (total range)

DAG2.0 (default)

  • Roll: 40°
  • Pitch: 23.8°

DAG1.0 (max)

  • Roll: 63.0°
  • Pitch: 46.8°

We’ve took measurements on the SR6 and OSR2+ angles earlier here: OFS Simulator3D Mod: Surge & Sway Fix - v1.6 - #22 by Falafel. They were all a bit inconsistent between devices (each with different code) and the SR6’s range also differs to that of the OSR2+.

In a nutshell, the FunSR Pro’s pitch on default AG value is a bit limited compared to the SR6 and OSR2+ (with Khrull’s firmware at least) but can be increased by dialing up AG, then limiting L0 inside MFP. There’s also some leeway around the pitch link arm so I bet it’s possible to stretch out the pitch range even further via firmware updates. It may not be necessary though, as extreme angles on the OSR2+ mostly leads to collision with the lid, and your penis can only bend that far.

I do hope this could be made a bit more consistent with other devices in the lineup, or perhaps allowing the user to set the pitch and roll gain independently without affecting the L0. So consider that a feedback for future OTAs @renwoxing.

Will this mess up the standardization of scripts? Well my take is that it’s already quite mess up. Yoooi please save us.