Hey, that is correct. We have implemented this by adding a new array to the funscript files called ‘axes’. Each axis has it’s own ID. Please check here for more information:
https://discuss.eroscripts.com/t/multi-axis-scripts-released-on-sexlikereal/84630/2?u=raser1
The advantage to this solution is that it’s dynamic. In the SLR app the ID is passed on directly to the OSR/SR toys. If someone comes up with a new type of axis then there’s no need to update the player to recognize it.