VacuGlide 2 Review: Endgame Suction Machine That Desperately Needs EroScripts

This machine is absolutely insane. I don’t know if I can ever go back to a regular stroker after trying this thing. Initially, I wasn’t convinced at all, because my plan was to use the VacuGlide 2 together with the FunSR1. But even with DeoVR, where both devices can be synchronized with the same Funscript, that’s suboptimal at best. Since the VacuGlide has a fixed stroke length and only the stroke speed can be changed, it’s rarely synchronized with the up/down movement in the Funscript. Because of this, the devices often work against each other. So I’ve come to the conclusion that using just the VacuGlide alone is perfectly sufficient. When the device operates at a speed appropriate to the video, the immersion, despite the imperfect synchronization, is greater for me than with a conventional stroker, thanks to the sensational feeling it provides.

And here I have to get to my biggest criticism of the VacuGlide 2. In my opinion, the scripts aren’t implemented optimally by the machine. At full stroke length (0-100), the speed matches the action in the video. However, if the stroke length is reduced, the device incorrectly reduces the speed. I’m thinking, the device should only consider the speed of the strokes, regardless of the stroke length, except for very short strokes, e.g. with a delta of <25 or something similar, which is usually done with conventional strokers to create vibration. However, vibrations don’t work with the VacuGlide anyway. For this reason, I use FunExpander to set all top points to 100 and all bottom points to 0 with a speed limit of 400 (because of the scripted vibrations), and then the experience is fantastic.

I’m not sure yet, if it’s actually possible to script the valves with specific open/close points. For me, opening the valves is very situational and depends on several factors that won’t always be the same at the specific time in the video. But I still need to test that. Anyway, many thanks to @bchiemara for the VacuScripter, which I can now use to test this.

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I typically use scripts with videos that aren’t sync’d because I prefer just letting it happen rather than trying to time it with the video, if that makes sense…I really liked the Cock Hero series from when I used to write my scripts for my RealTouch back in the day.

So the VacuGlide is great for my use case.

I was just missing the VR ability that I was used to having with my Handy and Keon sessions.

Similar story to why I wrote my other apps, I needed something that other apps weren’t providing at the time so I wrote my own.

I modded an XBox controller to be the sync’d vibration (removed the motors and extended their wires so I could attach the motors [made housings for them] to whatever device I was using to have sync’d vibrations with the strokes)

Which is why VacuScripter has Intiface Central connectivity.

I’m still getting the hang of the VacuGlide valve settings, sometimes I let the suction get too intense. Right now I’m adjusting manually with the controls on top of the unit, making mental notes and trying to translate that into what would be done in a script. It is definitely trial and error.

I also noticed how VacuGlide handles variations in the script stroke length.

Which then reminded me that I still need to add top/middle/bottom point adjustments to VacuScripter.

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Hi, I’m happy that you identified a key point which is that even though it uses pressure and suction and therefore does not sync exactly with the location of the action occurring to the penis, it feels so good that it doesn’t matter. We’ve tested it with our included video sync library and with SLR, and to be totally honest, our brains really did not care that it didn’t sync with the action and it just synced with the speed (which is sometimes the correct sync for the action anyways).

But I get it, I know that community members here may have enhanced expectations about sync compared with our larger less technically inclined audience for this machine.

I don’t think it’s possible to script using the valves to control the sync because you won’t know at any given time if the stroker is at the top or the bottom of its stroke.

But we’re always super open to feedback like this as it helps us improve as we roll out new firmware and future updates.

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It would require special parts in the machine to be able to detect this, and i suspect these are relatively expensive. Methods that can be used:

  • pressure sensors and calibration
  • on the piston rod you put a measure point, which you can track (can be optical, but also rely on a magnetic sensor)
    • in both cases the rod would have point sticking out, and this point either has a reflector, or a magnetic end.
    • The magnetic end can induce current in some sensor circuit, which you can then measure
    • The optical one uses a PIR lens, and an IR ‘laser’ or light, with a reflector slightly at an angle on the rod. The PIR lens is used to more accurately direct the reflected light, and block it when its unaligned (reducing noise). And it for example directs it to 5 sensor points (or more, i dont know how efficiently these can be made). While these might only provide a 10% margin of accuracy, its still significanly better than none.
  • some rotary arms have the sensors built in

These can be worth it, but to keep it price competetive, it might be hard to find a cheap reliable method. As these not just need to work, they need to be durable and easy enough to make during manufacturing.

So far the only truly relaible method to match timing, suction power, and allow high speeds is a machine that relies on a vaccuum pump (like a serious kit), which generaly end up being double as expensive as a vacuglide as those vaccuum pumps arent cheap. I dont consider this realistic as target, or let alone even being needed. You arent competing with another company yet on this aspect anyway, and even if you were, its a diffirent price level.

Actual sync can do a lot, this will be especialy noticed when at random times the device does end up being in sync. Just seeing a girl head move in rythm to what you feel, and having the suck sounds match up is a very high immersion effect in VR.
The only reason why this doesnt seem a key point, is because most devices that now have this matched up simply do not match in pure suction power. And let this still be a dominating factor to sync. Weaker suction can be achieved in many ways.

Remember the adapter to allow it to be used with fleshlights. While it worked well with the tremblr for me, I found a way i liked even more: I now use it with an OSR2 in combination with this receiver, and a quickshot. This can already create a strong vaccuum effect on every upstroke. Not as much as a tremblr or vacuglide itself will do, but it being in sync is still what i consider making it worth it.

 

Its a very nice target to try to get the vacuglide to sync as much as possible. And to some degree i think it would be decently possible. I just hope you will find a cheap method to get this to work. And i hope my ideas do help at finding a potential solution for this. I rather would like a good solution anywhere in the next 5 years, than a rushed version within a few months.

Speed sync is a good start nonetheless, but i already know i prefer real sync. But even if 90% of strokes are in sync, thats already huge. Note that even the handy1 sometimes struggled with sync, and that was never a problem. And i dont think that for a vacuglide it be a problem either. If the action goes max speed, having the device go max speed out of sync is still fine. At realy fast action it might sync every other stroke to compensate on that (would be again a nice feature), but even if it doesnt there, thats not a problem, sync on slower action is where it can truly shine.

This has been my exact experience as well. You’re feedback can be a good start for scripts specifically for the device. If we can turn existing scripts to meet the parameters you state here it has an overall improvement on the experience. This can be something that gets pushed to their partners and their existing scripts. e.g. SLR.

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VacuScripter is now in the Microsoft Store!

The free trial full access is 14 days.
You can still use VacuScripter indefinitely after the free trial ends!

After the 14 days, you can still use VacuScripter in free mode with all the current features in the standalone MSI installer indefinitely…but the premium features will be disabled. (Currently that is the Random Stoke Generator, but future features will be in this category)

Full access is a one time $1.99 and that gets you access to premium features for the life of VacuScripter.

1.0.12.0

  • Fixed Random Stroke Generator with VacuGlide 2
  • Minor GUI changes

v1.0.11.0

  • Fixed Shift+UP/Down stroke length adjustment keyboard shortcuts
  • Implemented Random Stroke Generator (WIP) (Available during 14 day free trial and with paid full access $1.99)


VacuScripter v1.0.12.0 (Microsoft Store)

VacuScripter v1.0.12.0 (Microsoft Store Web Link)

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We’re excited to announce that Funscript.org now supports two more amazing devices: Autoblow Ultra and Vacuglide 2!

If you own an Autoblow Ultra or Vacuglide 2, you can now use it with ALL of our features:

✓ Video Player - Watch any video with your device synced perfectly
✓ Script Editor - Create and test your own scripts in real-time
✓ Library - Browse and play your videos and scripts with ease
✓ AI Control - Let AI take control of your device with 2 way voice chat
✓ Finish Mode - Manual control for the perfect ending
✓ Games - Play Fappy Bird and Twerk Invaders with your device

Getting Started:

  1. Go to your Dashboard
  2. Select your device (Autoblow Ultra or Vacuglide 2)
  3. Enter your device token (find it in your device’s app)
  4. Click Connect
  5. Start enjoying!

Vacugliide inst Reading script :frowning:

It’s working for me. Please let me know what browser you are using! Also if it is mobile or desktop. Thanks

Just order VacuGlide 2 tooday

Any chance of a linux version, or at least a Windows version that would work in Proton?

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I’m looking into it.

I think best bet would be Proton, I’ll need to compile a MSI installer version of the latest build and then give you a link so you can test it.

VacuScripter is built on .net 8 and WinForms so Proton is the likeliest candidate for it to work in…

Linux will require that I scrap winforms and implement a different UI framework…not impossible but finding time to do it is the issue…

I’ll see if I can get that MSI installer compiled and on my FTP server ASAP… if not in the next couple days, I’ll definitely get it done over the weekend (I don’t have to wait for Microsoft to certify it so it will be available as soon as I upload it to my FTP server).

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Here is a stand-alone MSI Installer of VacuScripter v1.0.13.0

Test it and see if it works for you.

VacuScripter v1.0.13.0

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Thanks! I was able to install it, it wanted me to install dotnet8, which I did, and then it wouldn’t launch after. I was trying to get it to run in bottles, I could have tried steam, but it doesn’t like .msi files. I feel like a portable version would probably work better than an installer. Steam would let me try a lot more versions of proton.

Hmm, let me do some more testing.

I’ll try this weekend.

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