This machine is absolutely insane. I don’t know if I can ever go back to a regular stroker after trying this thing. Initially, I wasn’t convinced at all, because my plan was to use the VacuGlide 2 together with the FunSR1. But even with DeoVR, where both devices can be synchronized with the same Funscript, that’s suboptimal at best. Since the VacuGlide has a fixed stroke length and only the stroke speed can be changed, it’s rarely synchronized with the up/down movement in the Funscript. Because of this, the devices often work against each other. So I’ve come to the conclusion that using just the VacuGlide alone is perfectly sufficient. When the device operates at a speed appropriate to the video, the immersion, despite the imperfect synchronization, is greater for me than with a conventional stroker, thanks to the sensational feeling it provides.
And here I have to get to my biggest criticism of the VacuGlide 2. In my opinion, the scripts aren’t implemented optimally by the machine. At full stroke length (0-100), the speed matches the action in the video. However, if the stroke length is reduced, the device incorrectly reduces the speed. I’m thinking, the device should only consider the speed of the strokes, regardless of the stroke length, except for very short strokes, e.g. with a delta of <25 or something similar, which is usually done with conventional strokers to create vibration. However, vibrations don’t work with the VacuGlide anyway. For this reason, I use FunExpander to set all top points to 100 and all bottom points to 0 with a speed limit of 400 (because of the scripted vibrations), and then the experience is fantastic.
I’m not sure yet, if it’s actually possible to script the valves with specific open/close points. For me, opening the valves is very situational and depends on several factors that won’t always be the same at the specific time in the video. But I still need to test that. Anyway, many thanks to @bchiemara for the VacuScripter, which I can now use to test this.
