11 Lua Scripts for OpenFunscripter

That is all itā€™s doing.
Like I said you have to bind the scripts in Keys->Dynamic to use them.

1 Like

Oops!

I completely missed that part.

Thanks!

Not sure if a vibration script already exists, but here is a rudimentary one Iā€™ve made:

With regards to the AddPoints youā€™ve included, I canā€™t seem to get it to work after binding a key to it? It runs but does nothing.

I donā€™t really understand how it could be working, since it still has references to FunscriptOld:new() which probably donā€™t work?

hey! another use for my lua other that reprogramming fivem and redmā€¦

You can do that with my extension My Tool.
One of this tool is ADD ACTIONS :wink:

1 Like

@jamanon
I just tried and it only works some times.
The Extras extension is just trying to run these old scripts inside of an extension. FunscriptOld is something Iā€™ve defined in the support.lua.
Needs some debugging :confused:

1 Like

All good, I think @Limitlessman 's extension fulfils the same requirements generally.
Thanks both for your hard work!

1 Like

Hi Everybody. Im late to the party here. But how on earth do you install these files with the latest OFS?

Ive somehow managed to get two of them in and working, but i cant seem to get any others in? I might be putting them in the wrong place?

I think i solved the problem. I had to create a new folder.
Another question thoughā€¦what function does the main.lua file have? Are they specific to the other lua files or do i just need one in the folder for all the scripts?

Every time I download the mega folder I just get 1 Lua not sure where the others are?

5 Likes

yes like jassonYT also said not see the other ones. -

am may i ask some help about how could i somehow manage to lock the highest speed ? whenever i try to script and i draw to fast it surpass 500unit and i dont know if theres a simple way to lock or reduce in record mode for example .

oh and dont know if others want too but i would be really happy if someone would make a usage video of the tools cuz i literally cant even use them , pressing the buttons but i dont even understand most of them sadly

2 Likes

anybody have a mirror? the dl link only has one script

2 Likes

Hello, are these scripts compatible with any version of OFS or just till 2.0?

wondering the same thing, but seems like itā€¦

edit
I got it to work - works on version 1.4.4 but not on 2.0, so gotta stick with 1.4.4.
Put the .lua files into the lua folder, no renaming or subfolders needed.
Just open Special Functions within OpenFunScripter 1.4.4 and youā€™ll see them there.

1 Like

I recently updated my scripts to the new OFS API.
They can be found in my public repo at: GitHub - CrookedDuck/OFS_Extensions

2 Likes

Check out my newly released OFS v3 extension enabling way more detailed statistics for the GUI!

Do these LUA scripts not work with OFS3 ? I added the Extras to the extensions, but it shows up as ā€œCurrent Script: Noneā€ when I open the Extras folder in Extensions menu.

Does anyone know why OFS wont let me enable these scripts?

Why is only one Lua script in the mega folder? I need the ScaleTimestamps script

Edit: I found the scripts in the mega link in OPā€™s other post: