Castle of Temptation (by Poring) game device integration mod (ver. 20230623_1914)

After trying to get this to work for a bit it seems like the plugin is targeting BepInEx 5.4.23.3. Is that correct?

[Message:   BepInEx] BepInEx 5.4.21.0 - Castle_of_Temptation (6/19/2024 10:26:20 AM)
[Info   :   BepInEx] Running under Unity v5.3.8.818739
[Info   :   BepInEx] CLR runtime version: 3.0.40818.0
[Info   :   BepInEx] Supports SRE: True
[Info   :   BepInEx] System platform: Windows
[Message:   BepInEx] Preloader started
[Info   :   BepInEx] Loaded 1 patcher method from [BepInEx.Preloader 5.4.21.0]
[Info   :   BepInEx] 1 patcher plugin loaded
[Info   :   BepInEx] Patching [UnityEngine] with [BepInEx.Chainloader]
[Message:   BepInEx] Preloader finished
[Warning:  HarmonyX] AccessTools.Property: Could not find property for type UnityEngine.Application and name isBatchMode
[Message:   BepInEx] Chainloader ready
[Message:   BepInEx] Chainloader started
[Info   :   BepInEx] 1 plugins to load
[Warning:   BepInEx] Plugin [COTS 0.0.1] targets a wrong version of BepInEx (5.4.23.3) and might not work until you update
[Info   :   BepInEx] Loading [COTS 0.0.1]

It also seems like BepInEx only successfully loads when the patcher entrypoint Type is set to Application. Though, the program then crashes because of the version check on the plugin.

Okay, I figured it out. It does in fact load and work with the assets provided by @Ppower. Turns out I was accidentally typing MonoBehavior instead of MonoBehaviour. The british strike again ;-;

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Damn I am so sorry… I’ve updated my post with the corrected text… English is not my native tongue. I did not even notice that I wrote it wrong.

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The integration works without much issues, except for, what I assume, is a bug, when you either fall down and get up or pick up an item. It appears that funscripts for those actions are looped or have some kind of other programming issue? Handy starts going crazy without stopping when you perform them, sometimes overriding other scripts.

Otherwise a pretty sweet tool! It would definitely be better if the funscripts were organized into singular files for each enemy with timestamps. From what I’ve heard, EDI very much enjoys this type of funscript organizing. It’d also be good to use the wifi connection option, because I believe it’s been said that that connection type is better for fast-paced, rapidly alternating funscripts? Thanks for your hard work!

I noticed this as well. It happens specifically with the ‘hit’ animation whenever you break free or end a scene. This can be re-created in the gallery after any h-scene. Not sure of a fix yet, but kudos to Ppower for continuing the integration -great game

2 Likes

Thank you for testing! I am on vacation right now. I will try to pick things up next week!

Ive also noticed a new app StrokeGpt, that will probably get my attention first… :slight_smile:

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I got Edi running and everything’s working well — the game is pretty good so far. Could it be that it’s only scripted up to the Magic Doll House? How can I add the scripts for the Forbidden Lab? And has anyone done the Mother Chapel yet? I’m eagerly excited for the rest of the game!

I did make a video with all the animations up to part 2 of the game. It’s lots of animations though and I am not good at making the scripts.

@jean_cucumebr thanks! How can I download the video in high res from xvideos? I currently only have 360p download available. I’ve tried to download with youtube-dl.exe but didn’t help…

I also cannot find the funscript?

There’s also someone else who made some scripts, @memeze: https://discuss.eroscripts.com/t/castle-of-temptation-by-poring-cg-compilation-script/56908, but I am only able to download the extended video from over there, the original video is not available.

I am currently collecting all of the scripts and I’ll try to find the correct timings to create a single file for EDI. I’m checking out OpenFunscripter to try and read those files…

I redownloaded it using https://xvideosdownloader.net
I can reupload it as a mega but in the To@st thead they are making good progress on the game mod there so I wouldn’t worry about it too much.

There is a little typo, Type is MonoBehaviour and not MonoBehavior :slight_smile: Works well for me so far, thanks

Bro, could you provide a complete game with the Edi file installed?

+1 I would just like the edi files with proper working exe and stuff. would love to get this going

Just checking to see if there’s any updates for the EDI integration? I can’t seem to get Bepin to load at all, The game will load but I don’t see Bepin console whatsoever

Game got finished or most likely finished already, scripts made by @99DM and the Integration by @to4st

Look here if you waited for the intgration To4st - Game Mods (Latest Game: No-Escape Apartment)