Hello Falafel.
Thanks for a lot of comment again!!
I appreciate it a lot. Your comment is always helpful.
① Progression is annoying.
You must clear the difficulty level one by one (“beginner” » “intermediate” » “advanced”), and you are required to complete the “advanced” difficulty of a course before unlocking the “Who’s Gonna Finish First?” course. To me this is unnecessarily long and seems really demanding on the player’s physical ability.
That’s fair to say. I personally prefer this kinda difficulty, but you’re right.
I’m working on adding cheat option for stage for next update.
(It will take a few days for applying to the game. Because DLsite will take time to review the contents)
② Item drop condition is unclear.
Okay, so I’ve gone through 10 sessions now and I only get 1 item. Isn’t the drop rate a little too low? Do I keep the item once I used it?
You don’t lose the item after using. So feel free to use. The details are written on manual. Yes, drop rate is quite low. Basically, I create this game difficult.
But I’m working on adding item cheat options too. That will be applied to next update too.
③ Allow cumming after winning.
I want to win, but I also want to cum. I think the player should at least be allowed to cum after the countdown timer ticks out.
Thanks. I understand your point. This feature is on the roadmap. Actually I’m thinking creating kinda DLC contents if it’s sold to some extent and I can see the demand. This function will be added with new voices.
④ Custom Scripts
I don’t agree with some of the ways the scripts were made, so I want to make a custom script pack. Do you have any videos of the in-game motion that I can reference while making it?
You can check the movement on Simulation Scene. For this scene, you need to win the last game. But this is going to be opened by cheating option that I will add.
Or maybe you prefer mp4? If so, I’ll consider updating somewhere like mega.