I combined tools I created over last 2 years into a python app to make it easy to use (think open the tool, select a stroker funscript you downloaded from here and click “process files” and it spits out bunch of funscripts that work with restim to make estim more pleasurable and interesting than just basic conversion to alpha/beta).
Even if you create your scripts with OFS, you can use this to generate “placeholders” to edit. I might add tooltips to all the settings to improve what they do, but until then you can experiment and find out or just use defaults.
I noticed some of your estim files. They have alpha and beta versions. But I don’t understand what the pulse, frequency, volume etc… versions are for . How do you use them? (I’m running the coyote 3.0 in a triphase configuration)
They are made for restim, which I use with foc-stim devices.
Restim can also output audio but that works best on stereostim devices, other pulse based (coyote, et-312 etc) do a lot of processing and a lot of signal intricacies are lost.
I’ve used restim a couple times. I thought it only outputs to two channels in triphase . Are you somehow using all those extra funscripts concurrently on one device?
restim uses alpha and beta to generate position (for triphase), pulse_frequency, pulse_width and pulse_rise_time to drive pulse generation (that is something you can’t see on pulse device like coyote that generates own pulses), frequency to control carrier frequency (from which pulses are formed) and volume to control intensity. Only alpha-prostate, beta-prostate and volume-prostate are meant for 2nd instance of restim and 2nd box (other scripts are shared).
Most of scripts are used to change type of sensations.
I have been using this to make files . Some come out fantastic others are harsh and too pulsey. Is there a wiki or other write up explaining how to adjust settings? From what I can see by looking at the original funscripts is that the ones that have very few pionts are the smooth files and if they were made with lots of points even thought the ramp is smooth it still makes a rough output signal. Hope that makes sense.
I think they get too pulsey if the speed is low (well the speed is relative, so if there is very fast section and rest very slow, then they can get very pulsey).
Try raising Pulse Frequency Min on Frequency tab to like 0.7
I think I figured it out the box for Interpolation interval was hi lighted in blue . I entered in 1 sec and now the funscripts for all the Pulse settings look correct. Before they were a red line with these marks in them "/ / \ \ "
I was still not happy with the feeling I was getting at slow and deep stroke positions in the 0 to 3 position on the funscript. What I final found was that I had to change the T code in the Restim player for the pulse frequency min I raised it to 40 and it is much better no longer has a thump thump feeling . That may be ok for some but I do not like it . I want to make the feeling like what it would actually feel like in the video. I had found a post on settings for the pulse freq and ramps I think it was . On how to set it so you did not make unsafe signals . I was thinking to raise the Max pulse freq to 150 from the 100 it is at . Because I did notice that there is not much feeling change now that I cut the range almost in half.
It was at 0 in Restim I do not believe I had ever made any changes to it . I just checked by resting to default and it went back to 0 . Maybe I have a old copy?
I have now pushed new release (Release v2.0.7 · edger477/funscript-tools · GitHub) where the min/max for pulse frequency are applied as last step. So if you set it to 0.4-0.99 it will always be there.