What quickfix said, or this OFS extension
https://discuss.eroscripts.com/t/my-tools-extension-for-openfunscripter/61434?u=falafel
Can you make a more indepth tutorial video to show the best ways to use the new features added to the software?
Seconding this because OP might know better than us. Iâd make it someday and use a voice changer probs.
Well, not perfect, but I tried.
The article How to make a script with the help of Motion Tracking by @Falafel covers all common functionalities and explains them in a clear way. Thank you @Falafel for your great article.
Thanks bro, youâre a genius.
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I wanted to ask how is simple camera movement handled with multi point tracking? I usually use the âdistance p1-p2â tracking method and I noticed the length of the strokes are influenced when the camera moves slightly. ie. from top to bottom resulting in them becoming shorter (or longer) depending on which direction the camera moves.
Is this something that is unavoidable, not implemented or maybe intended? I understand the strokes being influenced when using a single tracking point, but I kind of expected this shouldnât happen with 2 point tracking. I could be wrong though.
I wanted to ask how is simple camera movement handled with multi point tracking? I usually use the âdistance p1-p2â tracking method and I noticed the length of the strokes are influenced when the camera moves slightly. ie. from top to bottom resulting in them becoming shorter (or longer) depending on which direction the camera moves.
Is this something that is unavoidable, not implemented or maybe intended? I understand the strokes being influenced when using a single tracking point, but I kind of expected this shouldnât happen with 2 point tracking. I could be wrong though.
Yes i agree this should not happen with 2 point tracking when the camera only moves up/down and/or left/right with the condition that the size of the tracked feature do not change due to the camera movement (manly caused by zooming or moving in or out).
Ensure you use the option Tracking Metric = distance in settings dialog. The y and x method may affected from small camera roll and result in some quality impacts for this kind of videos. I have also tested my tool so far only with completely static video scenes like VR videos.
Maybe there is also a bug in the calculation for the 2 point tracking if you feel that it has a very strong influenceâŚ
Ensure you use the option
Tracking Metric = distancein settings dialo
Bruh, I canât believe I didnât know this setting was a thing.
Just got a new computer with a 13th gen i7 and this thing itâs just flying through scenes at 30-60fps 4k videos now with the Processing Speed at 1 ![]()
I donât want to release anything thatâs crappily automated, so maybe this will help a lot.
Just read the short docs too, so you can see what the settings actually do:
https://github.com/michael-mueller-git/Python-Funscript-Editor/blob/v0.5.1/docs/app/docs/user-guide/usage.md
Never knew that processing speed was just a frameskip option.
Any information/documentation on what the âEnable Multiaxisâ options do exactly? Seems to add three new dropdowns but I donât know how to use them - what is different between âignoreâ and the script name in options for roll, x, y? Also seems to add new Tracking Metric options.
There doesnât seem to be a âdistanceâ option in Tracking Metric options when multi-axis is enabled for some reason.
I added a short description for multi-axis tracking to the usage section in the documentation. If you need more details let me know what exactly is still unclear, then i can add the missing information.
Thanks, yes I did sort of figure all that out eventually myself⌠although still not sure exactly how to emulate âdistanceâ mode⌠but will be useful for next person!
although still not sure exactly how to emulate âdistanceâ mode
Sorry for the confusion. I added the distance output to the multi-axis menu in Version v0.5.2.
Thank you!
When I unzipped the Motion tracking package into the extensions folder, it didnât show up in the extensions button in the openfunscrpiter ![]()
I only tried out the multi-axis feature lately. It looks quite promising already.

Iâm curious on how does the software possibly track the motions on the .roll axis? Does it recognize the images being ârotatedâ on screen, or does it calculate based on the displacement of the two features?
Can someone please help me? I can not get this extension to work. when I load OFS, I can go to extensions and see that funscript generator windows option, it says its enabled, but the option to âshow windowâ is greyed out and I cant click it. Anyone have any idea whats going on?
Please check if the folder where you placed it is right. If you open OFS3, then go to extension, there should be a line saying âextension directoryâ, click on it and you should see the folder of the extensions you installed.
Otherwise, delete the extension folder and try installing it with tha pyton installer.

Please do not request scripts outside of Script Requests , thanks