If you are able to connect to heresphere on quest then it should connect to deovr too.
Make sure you use the same endpoint ip/port for heresphere and deovr in MFP.
Make sure that remote control is enabled, maybe disable/enable it, maybe try without slr interatcive enabled.
I dont have a quest so is it possible that heresphere is running in the background and preventing deovr from accepting connections? Since they are using the same port.
Is it possible to downgrade deovr version on quest?
Are you able to somehow get the deovr logs? No idea how to do that tho.
Iām running out of ideas tbh, 99% of the time the No connection could be made because the target machine actively refused it.
error means that the remote control is disabled in deovr.
You will have to use
[Output Name]::Axis::Range::Maximum::Offset
[Output Name]::Axis::Range::Minimum::Offset
Set target axis to L0
, some offset value you want, and change the limit if you dont want it to decrease/increase past some value.
You will have to have 4 gestures, one for each dpad direction.
Media::ScriptOffset::Offset
for a global script offset.
Axis::ScriptOffset::Offset
for a per axis script offset.
Either
Media::PlayPause::Toggle
to pause video.
Axis::Bypass::All::Toggle
to bypass axis updates.
Thats more complicated, probably not possible to get it to match JFP 100%.
You would first have to setup random motion providers on L0, R1, R2, with common settings -> blend
set to 100%.
Then use two gestures to enable/disable motion providers with Axis::MotionProvider::Set
actions for each axis (one gesture, 3x Axis::MotionProvider::Set
).
If you leave the Motion provider
setting empty in action configuration it will disable motion provider for that axis. If you set it to Random
it will enable it.
Should be doable with Axis::Value::Drive
. You have to capture the left joystick axis gesture to see the ::Drive
actions.
Could be either
Axis::ScriptScale::Set
which will scale the script making the script range bigger, or
[Output Name]::Axis::Range::Size::Offset
which will change the minimum/maximum range at the same time
No idea how that works and how it differs from upper/lower limit.
No idea what that does, but probably would be a similar setup as for Toggle 3-axis random stroker mode
but with a pattern provider.