Recently i have noticed while taking screenshots of my heatmaps in my post that they always i go a tiny bit above my max speed i set on OFS, i have it set to change the color of the stroke as soon as it crosses to 600 speed, and during the whole scripting process not one stroke goes above that but every time after saving some sections in strokes go above the 600 speed for a bit (601-606), it’s very minimal and i don’t think it ruin the script per say, but i find it very strange why it does that.
probably rounding error. OFS uses floating point seconds internally but when exporting to funscript the timestamps are rounded to integer milliseconds which moves them -1, 0 or +1 millisecond.
or something else entirely is fucked ![]()
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Oohhhhh i see, didn’t knew about that, that explains it, thanks a lot!
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