OpenFunscripter - a scripting tool - 3.2.0 release

I am encountering an issue where the defined movement speed in my script is not persisting. I set the maximum movement speed to 600 units across all nodes. However, upon saving the script, the system appears to automatically adjust the nodes, And there are cases where if the movement is really close to 600, it adjusts it afterwards and changes it to 1000, for example.
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And I’ve tried re-correcting it after saving, but the same thing keeps happening to me.

I want to ensure the speed never exceeds the 600 limit. Is there a configuration setting or a specific command to enforce a hard speed cap within the script or system settings to prevent this automatic increase?

I have a 4K monitor. Even after down-scaling with handbrake the videos are very pixelated. This can be make it really difficult to script certain parts of videos properly.

I tried every possible variation of the Windows high DPS scaling settings in the .exe properties to no avail.