Hi! Thank you for making this!
There has been some improvements to the mod’s code thanks to @affqprow.
This is the latest version of the modified kag.tag_ext.js:
kag.tag_ext.txt (54.8 KB)
What’s changed:
- Script playback will be stopped when you paused the game (enters config screen).
- It converts script name from
*/*
into*-*
. This means mod creators no longer have to change the game’s data folder. - Now reads scripts under
\scripts\otutome_sakuya
folder instead of\scripts\game
. This is just for better organisation as to avoid conflicts with other games.
I’ve updated the mod to include these changes, please try it out:
https://www.mediafire.com/file/zzcmbz45bolfrqk/Otutome_Sakuya_Mod_v1.1.7z/file
Light version (requires app.asar to be extracted before installation):
https://mega.nz/folder/msdwkBZC#hArYtbVONZOh02KBvGs29A