You see what I usually do in this case is I meet the hand halfway, that way I have 50% reverse movement, 50% right movement, and avoid an unscripted movement like this :
Post the clip and I’ll show you how I’d do it prob. It’s difficult with slow scenes because you will get a bit distracted by the lost stroke though I guess.
I’m going to assume the issue is that its swapping from hand motion to mouth but the hand is on halfway and the mouth would start from the top.
There’s no right answer for this, its why blow/handjobs get more complicated than just insertion since its rarely just oral insertion and is a mix of things going on.
Its why scripting is more of an art than a science.
The ‘logical’ answer would probably be to just focus on the mouth and cut out the hand motions entirely if its more of a bj than a hj scene. But there is still technically motion going on before the mouth makes contact so that will definitely feel empty.
Imo, your best option is to just go with the second option to just get a stroke in so that the device can mimic the video to the best of it’s abilities. Split the difference the best that you can because of technical limitations.
Thank you for your answer @lamp
I should have explained more the situation maybe in this case it’s :
1/ MOUTH for 5sec
2/ Just small up and down with the hand 1sec
3/ Mouth for 5sec
At the hand of the mouth scripting phase I obviously finish on the top,
but the hand movement start at the bottom so as I said do I meet it halfway to have 50% of the movement coherent or I just ignore the movement.
The question could resume as is it better to ignore a movement that you can’t script correctly or better to script it halfway correctly as you don’t stop the flow of movement and your head doesn’t have the time to analyse that that movement isn’t scripted correctly.
I think your brain gonna feel weird to see the hand moving and don’t feel anything in this case but I’d like your expertise
Ok so its actually slightly different if its mouth->hand->mouth vs hand->mouth. I scripted a scene where it was 2 guys 1 girl and it had a variety of shit going on so that was a LOT of artistic interpretation since focus switched as well as having mouth and hand motions.
An option you can do if its the former is to do a small down stroke to mimic the motion/movement but do it relative to the position it was at where the mouth stopped and ignore the actual hand position. That way you can simulate the sensation w/o jumping all over the place position wise, cause this was the problem I had cause you cant jump from 0-100 quickly easily especially considering I was working with a Keon so I had to go for simpler scripting motions due to hardware.
Both this and meeting half way are viable options, as well as ignoring the 1 second motion in b/t.
If you want to get fancy with it try either of the two options.
If you want to make it simpler for yourself, focus on mouth only. Sometimes you have to know when to not make it harder for yourself. It’s only one second of action, its honestly probably not that noticeable since most people’s brains would be focused on mouth at that point, and users have an inherent understanding in the back of their heads that all of this is the best interpretation the scripter can put out and that the technology has limitations since we can’t simultaneously do a bj and a hj since we can only simulate one position(on the y axis).
Also technically you can script it(if you want to go through the trouble) and then cut out the part for a 2nd version of the script.
Again, there’s not objectively right answer. If you’re scripting a video past a minute or two its honestly in your best interest to just make things easier for yourself. You can fuss over this one second for several minutes or make progress on the script overall.
Thanks again for that very well developped answer @lamp
Yes my first reflex is always to focus on the mouth of course ( Hands I have lol )
But my big worry as I script is to keep the user on track cause as a user myself I think the moment when your focus gets troubled is critical, so I try to maintain a flow of motion, my idea was to cheat the user a bit to not making him loose its focus, cause as you said there’s no wrong or right way to do it, but I think even if the user question an action, you lost !
With the little time I’ve been here I came to the conclusion that :
A bad script you notice
A good script you don’t ( except of course for PMV and such… )