The to emojis were originally intended to be used as a rating system, though I felt it isn’t getting used as much. So I’ve been thinking if we should replace it with a dislike option. E.g. the emoji.
Do you use the numerical emojis?
Do you use the numerical emojis?
Yes, I do
Sometimes
No, never did
0voters
Should we add dislikes?
Add Dislikes?
Yes
No
I don’t care
0voters
Additionally, we can add an option that allows user to open up the emoji chooser and react with any emojis they like.
I’d say that, if the goal is for the rating system, automatically generating by default a poll or something like that when creating a a topic on, for example, paid scripts, would be a better solution, though I’m not sure if that would be even possible in discourse.
Adding negative emojis is fine, but at this point why not let people use any emoji like we have when we respond to a topic? does the plugin limit that in any specific way?
Talking just as a consumer, a proper rating thing i think it could be interesting to place in here, but dislikes… In the end, this isn’t more than a forum, i think there’s enough filters to sort what you like/don’t like.
On the other part, for someone who may be starting scripting, i don’t know how it could affect to them, as each person is different, and it could ruin his desire to continue doing scripts and improve.
that’s 100% true, I’d also say that’s a problem without a solution there, but having that, even taking it with a grain of salt, is wayyyy better than not having it at all.
I want to add that the “like” feature is being used on any discussion posts, not just scripts. Though it can be a way to express your opinion on a script topic.
It is also not a proper rating system like stars (★★★★☆) on shopping sites. The to reactions can’t show you the average rating despite aiming to be a numerical scale.
Regarding the idea of adding a “dislike” button, I can’t give a definitive answer.
YES, because it can help identify a bad script, even though comments are just as effective and can give useful advice to someone who’s just starting out, rather than simply rejecting their work.
NO, because for beginners, seeing their first creations filled with negative votes could be psychologically discouraging. It would probably demotivate quite a few people.
When you introduced the emoji rating system, I thought, “Cool, people who really liked something will be able to put a flaming heart or something like that.” But in reality, it seems to be used very little
I would prefer a way of communicating “needs improvements” instead of dislike due to the negativity of dislike. However, it must be possible to change it if someone fix their script based on feedback. Don’t know if this can be solved with an emoji though.
@Falafel Yes, it’s a good idea to reduce the negative impact.
@sentinel I think the idea is really good, but it’s true that it’s hard to express all of that with just one emoji.
While looking through the list of emojis, these two caught my attention: They kind of express the idea of “work”, even if it still won’t be very clear, I think.
I’m a bit concerned that it might be abused. There’s a high chance it will just turn into everyone giving 5 stars, rendering the screening function useless. It could also lead to malicious 1-star ratings because you made loli or similar content that doesn’t match someone’s expectations.
Moreover, it’s a mystery how many people actually come back to the post to rate after using the script. Most people will probably just give it 5 stars right away because they like the author, which doesn’t reflect the actual quality of the current script at all.
Ultimately, the criteria for evaluation are hard to define. Inexperienced players also struggle to tell what makes a script good or bad (except for the really terrible ones). That’s why I’m in favor of the dislike option — it can help filter out some particularly bad scripts.
The scoring system probably needs more refined design. Implementing it directly might not achieve the desired effect.
I am game to add the ratings plugin. I just need to first implement high availability so we can take advantage of making changes to the site without taking it down. Now that the new server is being used this is a work in progress. Also thanks to the entire backend running on NixOS it should be relatively easy to implement.
I think this may have to do with the author’s style. Everyone has different preferences and equipment. For me, 0–100 is actually a fairly comfortable range, so in my work, I tried to increase the travel distance as much as possible.
That’s the thing, a new scripter getting shut down completely by the community will most likely stop them in their tracks, instead of steadily improving and generating more and better content.
I think a review system similar to Steam’s would be a good solution. Users would be required to leave a comment when giving a positive or negative review, which could effectively reduce malicious reviews.