So scripters using sellix and other sites that are worried about filenames getting them banned, I have an idea.
The funscript file format has a metadata section with fields like “title” and “description” among others. I’ve found that some creators (not all) are populating these fields in the file itself.
So the creators that are obfuscating the filename, if you still correctly populate those metadata fields, you could make the actual filename very obfuscated (like 1649834268.txt) and then us users could have a batch script or python script that simply renames the file after we purchase/download it by pulling the correct information from inside the file itself, from that metadata section.
I know this because i already wrote that script (well, chatgpt did) for scripts i was buying from @monsterdude22 . On most of his scripts, the correct studio / scene name was in the “title” metadata section, so i would buy one of his monthly bundles, drop the .py script into the unzipped folder (which had obfuscated “VRC CB.funs” files) , run it and then i had scripts with filenames that were correct enough (with correct file extension) to make matching in XBVR easier without manually having to change filenames.
So i’m suggesting we make this the goal. Creators can make very generic filenames, but commit to filling out the metadata fields in the funscript structure correctly, and then us users can have a local script or batchfile rename the files with one click, to save us time.
Thoughts?