What do you think is the best way to slow down a script that contains action that is very fast? miss out strokes? shorten them? miss that part out of the script?
I too like much slower stroke patterns. I use the Funhalver program. You just drag and drop the script you want into it and it will do as it suggests, halve all the strokes. You can do it multiple times to your liking. This will allow you to still maintain some of the PMV beat points, just slower.
Thanks for the reply, I don’t do many PMV scripts manly action scripts sometimes I think that it is going to be too fast, but I still want to represent what is happening in the video
There are really 2 ways (imo) - 1 - shorten strokes (less distance moved in same amount of time = slower speed, but pleasurability will drop) - or 2 - use funhalver or another program to average and blend every 2 actions in the script, effectively halving the speed. But, there will be a disconnect between thrusting action on screen and whats happening with the toy. Every “in+out” will be a single “in” or “out” on the handy. So you’ll still have a well timed action to the video beats, but only reflective of 1/2 the actual motions.
For VR or 2D in both heresphere and deovr you can slow the playback speed down. They will both then resend the script to play at the new speed.
At 75% or so the sound is still usually ok, much slower and the sound will get bad.
You can slow down playback in DeoVR? Where is that at, I’d love to be able to do that for testing?
My preference is to use Multifunplayer’s speed limiter function. I use it quite often lol.
Deovr: Start a video, bring up the menu, click on the lightening bolt top left, at the bottom is playback speed.
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