Is Edi running? The error says that it was unable to send communications to Edi.
Could also be a firewall blocking it?
I’m running EDI, but I get an error. I don’t get this error with other games.
What is the error message being displayed there? I tried to use OCR to translate but it’s hard to scan it from the picture.
[Error :Funscript/Edi Integration Mod] Error sending HTTP POST: 対象のコンピューターによって拒否されたため、接続できませんでした。 (127.0.0.1:5000)
at System.Net.Http.HttpConnectionPool.ConnectToTcpHostAsync(String host, Int32 port, HttpRequestMessage initialRequest, Boolean async, CancellationToken cancellationToken)
at System.Net.Http.HttpConnectionPool.ConnectAsync(HttpRequestMessage request, Boolean async, CancellationToken cancellationToken)
at System.Net.Http.HttpConnectionPool.CreateHttp11ConnectionAsync(HttpRequestMessage request, Boolean async, CancellationToken cancellationToken)
at System.Net.Http.HttpConnectionPool.AddHttp11ConnectionAsync(HttpRequestMessage request)
at System.Threading.Tasks.TaskCompletionSourceWithCancellation`1.WaitWithCancellationAsync(CancellationToken cancellationToken)
at System.Net.Http.HttpConnectionPool.GetHttp11ConnectionAsync(HttpRequestMessage request, Boolean async, CancellationToken cancellationToken)
at System.Net.Http.HttpConnectionPool.SendWithVersionDetectionAndRetryAsync(HttpRequestMessage request, Boolean async, Boolean doRequestAuth, CancellationToken cancellationToken)
at System.Net.Http.RedirectHandler.SendAsync(HttpRequestMessage request, Boolean async, CancellationToken cancellationToken)
at System.Net.Http.HttpClient.g__Core|83_0(HttpRequestMessage request, HttpCompletionOption completionOption, CancellationTokenSource cts, Boolean disposeCts, CancellationTokenSource pendingRequestsCts, CancellationToken originalCancellationToken)
at FunscriptMod.Integration.Player.<>c__DisplayClass11_0.<b__0>d.MoveNext()
Can’t really say why the game is unable to communicate with Edi.
Try closing both the game and Edi, maybe a pc restart might also help. Make sure to start Edi first and then the game after to see if that helps.
You can also try looking at your firewall to see if Windows might be blocking the game from communicating.
I’ve tried rebooting and turning off the firewall but I still get the same error.
Which games are working with Edi? Is it the same Edi you’re using for them all or are you using a different Edi for Manaka?
Most games are playable. EDI is also used.
When Edi is running for Manaka, are you able to access this URL
What about when it’s http://127.0.0.1:5000/swagger/index.html ?
It doesn’t seem possible so I’ll give up. Thank you for your advice.
i can’t get the intergration mod to work for melty brave the game is fine before i put the mod in but once i do its gives me this
any help would be appreciated
Do you have the latest version of the game? I think it’s v2.2. The plugins.js file in the mod is from that game version and might cause issues with other versions.
If you restore the original plugins.js, you can manually add these two lines at the bottom and it should work the same:
{"name":"Edi","status":true,"description":"","parameters":{}}, {"name":"FunscriptMod","status":true,"description":"","parameters":{}}
Remember to place a comma , at the end of the previous line so the game doesn’t break trying to parse the file. The same as the line mentioning Edi.
Anyone able to pick up the Succubus Prison scenes and finish scripting those?

sickkkk it worked lol i wish you would’ve mentioned it needed to stay in the game brackets though it took me a few trys with my placement to get it to run properly, thanks again though ![]()
Glad to hear it’s working ![]()
Someone did reach out to try and take it on. I haven’t heard from them in a while, but I understand life just gets busy sometimes.
A new game has been released!
It’s a game with amazing animation.
It seems to support English too, so I recommend it.
I played the demo a few months ago when I learned about it. But it didn’t seem like a game that would really benefit from integration.
You only get the animations when it’s game over, and to lose you first need to lose all your HP. There’s no grabs, animations or even temptations during gameplay. It’s just an FPS.
If you played the game how it was intended, you’d never see any animation.
Unless things have changed from the demo? Correct me if I’m wrong as it’s been a while since I’ve played it.
I haven’t cleared everything either, but the specs are the same as the demo version.
I proposed it based solely on the animation, but upon considering gameplay and connectivity, I realized it’s practically meaningless.
Sorry for getting your hopes up.



