Preview
Animation Samples
About Game
A farm run by Succubi –
Those held there are confined like livestock and milked of their cum.
To dissuade escape attempts, the succubi employ traps and illusions…
and sometimes a gangbang or two to tire the offender out too much to try again.
Mod Info
The mod also utilizes @dimnogro’s EDI, which I integrated as a RPG Maker plugin.
The plugin is loosely based on To4st’s Buttplug implementation, but had to be heavily modified to work with EDI and this game’s sprite animations. Also included an interception for the CG Images, so they can be scripted as well.
I had a pause function for when the in game skipping was used during the CG-Scenes, but had to disable it for now, due to an issue where EDI would crash when the skip/pause duration lasts longer than the actual script duration for that segment. → Pause function was fixed in latest EDI release and can now be used as intended.
I tried to build the plugin in a modular way, so mainly the bottom game/animation specific part needs to be adjusted, and left comments for most of the segments.
That should make it easier for anyone to use the code to implement EDI into other (JS based) games as well.
It doesn’t look like EDI has any debugging as of now, so I’ve included a simple logging function that writes the EDI-Server requests and the intercepted GalleryNames into a text file.
This will at least enable us to check if the integration is working and what Animation is being pulled from the code, which should be especially helpful for integration in other games/engines.
The “EDI-Debug.txt” file will be saved in the same folder the EDI.exe is in. This Degubbing and the CG Pause function can be disabled here.
// ---- DEFINE EDIPLAYER OBJECT ----
var EDIPlayer = {
// Configuration:
baseUrl: 'http://localhost:5000/Edi/', // base URL for the EDI server
EnableLogging: true, // Set logging for "EDI-Debug.txt"
EnableGalleryNameLogging: true, // Option to set additional gallery-name logging
SkipEnabled: true, // Pause script if in-game skipping is used
Notes
-
Most of the CG-Scenes unfortunately didn’t have scripts.→ All CG-Scenes have been scripted now!
I’ve included a compilation of all the scenes, if anyone is interested in scripting their own version.
Since the integration uses EDI, it’s also easy to include multiple script variants like: easy, hard(er), simple, detailed, ect., -
Some versions of the original game had a bug where two of the animated scenes were switched and glitching, which has been fixed in this mod.
-
Depending on the game version you have, you might want to use the uncensore patch
for a better game experience.
If you’re using the Steam version, this patch is neccesarry to fix issues with the base game animations not loading. -
Tested with the Handy on the KaguraGames Eng. version and briefly on DLsite Japanese edition.
How to use
-
Step 0. Get the game. If you have the steam version / need to apply the uncensore patch,
do so now as well:
-
Step 1. Download and extract the Mod into the game’s main directory (replace any existing files).
If you have the Japanese DLsite version, use the mod version “[DLsite-Jap]”.
Likewise, if your game is in Simplified Chinese, go for version “[ChineseSimpl]”. -
Step 2. Launch “Edi.exe” and use your Handy key to connect over WIFI.
You can also use the Intiface Bluetooth connection for the Handy and other devices as well.
Filler and Reaction scripts can be turned off here, depending on preference.
-
Step 3. Start the game, and good luck escaping them Succubi
Download Links
Integration Mod:
If you want to create different script versions, here are the reference videos:
Game:
Credits
A big thanks goes to:
dimnogro for the EDI program:
99DM for the first CG-Scene and all the Animation-scripts:
Secondary2 for scripting all the other CG-Scenes!
Changelog
- 20.02.2024 - v1.4.2 Bugfix NEW
- Fixed an issue with the first CG-Scene, that would cause the EDI Player to crash.
- Fixed an issue with some of the Japanese naming in the latest Mod version.
- 02.02.2024 - v1.4.1 Bugfix
- Fixed playback issue with some of the Scripts
- Added 99DM’s script for the first CG-Scene
- Minor code change for better Filler-Script behavior
- 29.01.2024 - v1.4 CG-Update
- All CG-Scenes have now been fully scripted! (Big thanks to @Secondary2)
- Fillers can now be toggled on/off with the [TAB] key
- Added small “Heartbeat” script that plays when the player is hiding.
- Update to latest EDI version (full changes can be found here)
- 17.08.2023 - v1.3 EDI-Update
- Update to latest EDI version; Full changes can be found here
- Device playback can now be paused when in-game skipping is used during CG-Scenes;
This can be disabled in the plugin. - Added Filler scripts for when no animation is playing.
- Added Reaction script when the player tries to escape.
- Device playback can now be paused when in-game skipping is used during CG-Scenes;
- Added Mod for the Chinese version of the game.
- Fixed end script for the fairy-box animation
- Update to latest EDI version; Full changes can be found here
- 13.08.2023 - v1.2 Hotfix
- Fixed a bug where the hint screen at the start of the game would interefere
with the animation playback. Thanks @Secondary2 for the feedback.
- Fixed a bug where the hint screen at the start of the game would interefere
- 12.08.2023 - v1.1 Improvements
- Fixed startup behaviour for one of the animations.
- Added Mod version for the Japense DLsite edition of the game.
- 12.08.2023 - v1.0 Initial release