Easy Device Integration for Games. EDI FunSSR1 V2.0 + Preview Device [03/2025]

Hey @dimnogro nice new features, especially the Preview makes it a lot easier to test and record playback to check synchronization and timing.

I noticed that there might be a bit of a delay in the preview though, at least in the beta version I tested from GitHub.
When I tried it on the last game integration, I had to set the “SyncOffset” to a 120ms delay (since this game actually calls the animations a bit earlier than when they’re loaded in), but with real hardware like the Handy, I found that sending the commands with a ~350ms delay was better. Maybe it’s just me; we’d need a bigger sample size to say for sure.

Also, I’m not sure how hard this would be to implement, but could we have the current position value displayed in the preview and maybe an option to pin its window, so that it always stays on top? That way it can be overlaid over the game screen.

2 Likes