On Tue we are having a meeting with DeoVR UI team to address concerns regarding recent player UI update.
It makes some progress organising things yet other things were better in the old UI. Let’s figure it out what absolutely has to be done to make it great for everyone.
The general logic is that player UI has to be really simple. Most of the features like tilt and zoom are better functional with controllers (make sure to check “Custom controllers” setup from Global UI settings). I also agree that with current design cit is not highlighted enough. Might be good to show controller combo for every setting in player UI. Also some quick tutorial on the first player launch might be not that bad idea.
The team is willing to fix what has been broken. It’s also true that some few extra elements like Oculus Home bottom panel are being implemented.