Using the nice flash tool created by notSafeforDev (can be found here). this maps a funscript to each games’ animations. This is the uncensored version of an old Makoto game back in the day. This is probably the largest flash I’ve worked on (to release) so far.
I have not tested the edited versions of this game, but I doubt they’ll work with this specific version, especially the older reskins with Litchi and Taokaka.
Made for theHandy
Install Instructions
Created using this version of the tool, it does NOT work with previous versions
Install Instructions:
Download the Flash Toy Sync tool .zip from notSafeforDev’s repo, preferably the latest version.
Download the game and json from the mega folder below.
Place matching json and game files in the animations-as3 folder. It should look like this as an example (but in the as3 folder):
Ensure that the game.swf and game.json files are not in a subfolder/subdirectory
Run Flash-toy-sync-as3.exe and select the game.swf in question
Ensure that your Handy is in Wifi mode and that the connection key is entered into the program
Script
Folder contains the game, the associated json, and the Adobe Flash Projector i use. Only the game and json is needed, but I’m unsure of any projector relations.
Notes
There’s some spotty behavior with the later portions of the titfuck portions that I can’t fix easily as well as that section not being the most creative admittedly.
Awesome to see that you were able to get this ready so quickly after the last release! I had quite a lot of trouble with scripting this animation when I tried doing it a while back, especially given the AS3 related bugs in the previous versions. So it’s nice to see it finally working.
There were a bug with the as3 version that made this one especially difficult to script before, so that was probably why you had some problems with it.
Thank you for creating a great script!
I was able to confirm that it works over wifi, but it didn’t work through the intiface bridge.
The error message in Flash Toy Sync is “Unable to prepare script, make sure that intiface-bridge is running”.
Is there any solution for this?
There was a size issue identified by the developer that the newest beta fixes. I had issues with initface with the 12-5 version, so please try this one.
I haven’t gotten around to making it compatible with Mac yet, but now that I know someone is looking to use it on a mac, I’ll start looking at making it compatible.