I haven’t seen a popup from windows firewall.
I’ve tried AVX and non-avx, both with the same results. Tried clearing out the %appdata%/OFS/OFS3_data but nothing changed (fyi not used OFS prior to this)
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I haven’t seen a popup from windows firewall.
I’ve tried AVX and non-avx, both with the same results. Tried clearing out the %appdata%/OFS/OFS3_data but nothing changed (fyi not used OFS prior to this)
No I don’t really have anything to add too many unknowns.
If OFS doesn’t start you can check the log %appdata%/OFS/OFS3_data/OFS.log
it may contain a hint what’s going on (or not).
Minimum requirement is still a OpenGL 3.3 compatible GPU.
Empty, I’m just gonna assume its my gpu and will just wait till my new pc arrives
Another small update.
Thank you for adding this. Even though it might be a small thing, but it is big help having hotkeys for this. Makes the whole scripting process much more smooth and I don’t have to take the mouse in my hand so much.
Would it also be possible to have a hotkey to set the size of a chapter? For example: I bind c to set a chapter and would like to go the section, where the chapter ends and would press v to set the size of the chapter. So I don’t have to make it with the mouse.
If someone has trouble with the new bookmarks/chapter feature I responded to a question about it in another thread.
I’m I blind or where do you turn on so that the bookmark names becomes visible without the need of hovering the mouse over them?
@gagax123 The overhauled keybinding system has made it impossible to use some non-US keyboard keys/characters for keybinds that worked fine in OFS 2.x. Please prioritize looking into this if possible. I added a few other issues and feature requests, but this is most urgent IMHO:
ok idk what happend but I now cant open any of the projects I was working on with OFS 2
welp just tried a couple of stuff and ofs3 just does not work with anything I do. Absolutely no projects open. Once I rolled back to OFS2 all of my stuff worked perfectly again
*I just read the notes from the post from v3. My problems make sense now nvm
OFS2 projects are not compatible with OFS3 projects. You have to create a new project by opening the video and corresponding funscript that you’ve exported using OFS2.
yeah managed to read that. will use the new OFS for new projects
It works on my side, layout settings are saved when I save my project and close the window properly. It also resumes my last project.
3.0.0 and above uses its own folder. Copy your extensions into [username]\AppData\Roaming\OFS\OFS3_data\extensions\
.
I can do it holding ctrl.
You could. But I suspect it only saves it when you save a project.
I lost my layout setting and hotkey setting once when setting 3.0.0 up. I then worked on a project and saved it. Never had issue with my layout since then.
From this site.
Hey, I just followed Husky’s instructions on how to install OFS. When I start OFS, it immediately crashes. I tried searching the forum for information but I could not find any. Would you happen to know how to fix this?
Have you tried the non-AVX version (works with a wider range of CPU:s) and have you read this post above:
Hey sentinel,
Thanks for replying.
I checked the OFS.log and this is the error that I get: [error][MPV] (libmpv_render): after creating texture: OpenGL error INVALID_VALUE.
I am assuming that my GPU is not OpenGL 3.3 compatible? I am running a RX 6950xt on my PC. I tried looking for how to download OpenGL for AMD GPUs, and the information I arrived at was that the latest drivers should support OpenGL.
Hello,
I was working on a script, noticed I still was on version 2.0 of OFS, I updated to 3.2.0 and now when I try to open my old projects OFS give me un unknown error:
Should I go back to 2.0? I also tried copying the backup folder, but it didn’t help.
I’m using the windows 64 AVX, since I checked and my Ryzen 5950x is AVX compatible. In the meanwhile I also tried the non AVX version and it gives me the same error. I will try to uninstall everything and reinstalling.
Never mind, I just found out the projects are not compatible from 2 to 3. I will try reinstalling 2 aside 3.
For anybody in the same situation, I was able to create a new project in 3.2.0 using my old funscript. Just export the script from your old project in a new folder with the same video, import the funscript and it should open them. Then save your new project in 3.2.0 format.
You have to wait for @gagax123 to reply on this. Your GPU is a fresh one, but I don’t know how to interpret that it supports OpenGL 4.6. Isn’t it backward compatible (retorical question that I don’t expect you to answer)? Having up to date drivers is almost always a good choice to do when running into issues.
libmpv is the 3rd party component for video rendering and I have no experiences with that personally. I know that it can be quirky to deal with sometimes based on old discussions during OFS lifetime and also what I’ve read when I searched for answers before. Anyways, I belive gagax use it to be able to be platform independent (Windows, Mac, Linux).
I can’t even get 3.2 to open. When I try to open OFS 3.2, I just get a loading icon then nothing happens. After almost a week of troubleshooting, I’ve given up and reverted to 2.0 release.