Does anyone have a download of the most recently available OFS, until the releases are back up on the new github?
Waiting for the release. Hop you will have time to do it soon.
Please see OFS post for updated link.
Is there any chance of helping with a cleaner way of integrating this project into OFS? Someone has created an automated method of creating funscripts using computer vision and considering how early it is the results are pretty incredible. Iām amazed it isnāt getting more attention.
Results need editing afterwards but the timing is on point. It massively decreases the time taken to create a script while ensuring accuracy. The projectās creator has tried to create an OFS integration but hasnāt had the most luck so far.
Combining the auto-scripting projectās capabilities with OFSā ease of use will result in the ultimate tool.
EDIT: No need, the project creator has updated already and intergrated the auto-scripter fairly seamlessly!
Pushing this idea too. Itās developed in python and OFS in C++ I guess si I donāt how it is possible but I have made actually 2 script in 4 hours with the tool and working really greate if you make some adjustements.
Are there any install instructions and use instructions? Would love to try this out.
There were some changes since I made this, but it mostly should be relevant:
Sorry, I was speaking about the python program with computer vision.
Check the thread, the creator has put up a video tutorial. There are some nuances to using it (knowing what to track, adjusting point distances in bulk etc) and you do need to adjust it afterwards, but it takes so much work out of building scripts from scratch.
Iāve used it to crank out a servicable half hour script in about 3 hours - that would normally take me 2-3 days. Another 1-2 hours and it will be indistinguishable from any quality handcrafted script. This was my first try - Iāll be faster next time now I know what Iām doing!
Iām interested in starting scripting but I canāt find Windows binaries on the github page for the 1.3.0 beta (Iām not seeing any earlier releases.)
Iāve recently tried to build 1.3.0_beta on linux (ubuntu focal). It builds just fine, but
- It wonāt load any video file that I throw at it
- It constantly pegs a CPU at 100%
- When I close the program, the GUI closes but the program remains active. The CPU stays pegged at 100% until I issue a Ctrl-C.
Yes the github is moving so the release are not here actually
Have a look here : Searching for OFS.exe before new releases
Hereās a stack trace if it helps.
I also see messages on the console:
ERROR: !!! MPV (ytdl_hook): Lua error: no event loop function
!!!
ERROR: !!! MPV (ytdl_hook):
!!!
ERROR: !!! MPV (console): Lua error: attempt to call a nil value
!!!
New to scripting here and cant find the option to unselect the script when the penis isnt being interacted with on ofs between sceens.
Can you explain in detail the problem Iām not really understanding what is your problem
Never mind that, the script seems to be automaticaly disabled between scenes. So how would a blow job and a hand job be done simultaneous when they keep switching positions on the script. As one finishes at the top the other comes in from the bottom. does that muck up the toy sensors. im using a max 2 so no problem here as the motion can blend. but could be a problem for other toys.
In that case itās the creativity of the scripter who start. In my case if there is BJ on the tip and hand job at the base Iām scripting the tip mouvement. And when the BJ stop If the script is a 100 and the hand at the bottom Iām waiting for the hand to move to the top and then start to script the hand.
Thanks, just studying someone script know on how they done a few things. Iāve Been working on VRCosplayX_Tekken_Nina_Williams_A_XXX_Parody. Iāve nearly finished, theres alot of fast movement and not got a macanical toy to test. Can they even keep up, i dont know lol. spent 16 hours on it. Was a random pick as well lol
OSR and handy can keep really fast movement, launch will miss some if itās really too fast. I guess there is a thread about hardware limits on the forum