[RJ01064403] オツトメ咲夜さん game mode

Thanks so much guys, work flawlessly. I’ll sum it up for a latest approach:

To make this work with Game ver 1.2
Use:

2 Likes

A working mod for version 1.2:

If you know how to mod, here’s the modded kag.tag_ext.js.
kag.tag_ext.txt (54.8 KB)


Note that version 1.2 added additional scenes (“Epilogue”). These were not yet scripted by @99DM. If someone want to script these they are located in app\data\video\11.

6 Likes

20210521233921814gngj

3 Likes

Finished!

1

1t.funscript (4.9 KB)
1t.funscript (4.9 KB)
2.funscript (456 Bytes)
3.funscript (766 Bytes)
4.funscript (1.5 KB)
5.funscript (1.5 KB)
6.funscript (1.5 KB)
7.funscript (454 Bytes)
8.funscript (1.5 KB)
9.funscript (1.9 KB)
10.funscript (602 Bytes)

10 Likes

me when the mochi is bussin

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And finally! A fully functional mod for the final version (it should be) of this game is out now.

Shout out and Credit to:

  • @99DM for scripting
  • @vylon for releasing v1.0 game mod
  • @Falafel for follow-up maintaining and releasing v1.1/1.2 game mod
  • @erfrefer ,@FlowerAlice and @RealJerKing for raising and solving problem on v1.2
  • @to4st for FunscriptPlayer
  • Everybody who works on this project that I fail to mention

Please refer to “patch tutorial.txt” inside the archive for the patching method.

19 Likes

Thanks guys, for all the hard work, cheers!

1 Like

touhou-sakuya

Thank you for scripting

me game script was fine at the beginning, but after a few game scenarios the funscript player seems glitched and scripts no longer be played.Does anyone know why :sob:

@Falafel could you add this to OP?

@Falafel thanks
Could you make it a Quote rather then a link so it’s formatted and has the Mega link?
I want to help less attentive hoarders (like me two months ago) as much as I can without bothering

1 Like

Thanks for your efforts.