Don’t suppose anyone has a 100% save file for succubus slot?
Is the Succubus Academia folder 5th from the top the mod folder? There should be a www folder and a config file inside. Did you copy those files to the game folder? The www folder in the screenshot needs to be merged and some files overwritten with the mod files.
That was it! Thank you so much for the help.
You can find save files from Succubus Slot on F95zone they share these files there take one and enjoy.
I agree with this, there is a certain risk with the stuff of Succubus slot if you try to find it online without purchasing it from dlsite. I pass unless risks get lower.
It is maybe the same problem quake had?
Could also be a different game version. What version of Succubus Temptation are you using?
I changed my file path in short word like “C:\new\new\scripts\Succutemp”, but same error occurred. I’m now using version for 1.3
I think the version was wrong. I changed the file for version 2.0, then script works well, thx
As far as I’m aware the one on f95 is a false positive caused by the translation. Not that it matters because EDI does not work with it as it uses a different exe
(also its kinda mid from what i’ve seen)
So with Succubus slots I understand that there is a file that auto generates the text when it comes across, but have not seen it work. I purchased the game from DLsite. V1.03
I think I might have messed up the configuration file.
A quick fix would be to delete the file at BepInEx/config/AutoTranslatorConfig.ini so that it gets recreated with the default settings.
Alternatively, you can grab pretranslated files from this F95 post:
Copy the Translation folder from RJ342292/AutoTranslator/ and place it in the BepInEx folder in your game folder.
If you use these files then it might not be necessary to delete the config file.
Where was this shown? All over f95 theres a lot of people stating virus and hacked etc, and when checking the files theres a lot more than the translation that gets flagged. Id stray away from it.
trying out succubus temptation and using v2.0. Getting this error
“Unhandled exception. System.IO.FileNotFoundException: Could not load file or assembly ‘UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null’. The system cannot find the file specified.
File name: ‘UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null’
at BepInEx.Unity.IL2CPP.IL2CPPChainloader.OnInvokeMethod(IntPtr method, IntPtr obj, IntPtr parameters, IntPtr exc)” in the error log. On initial launch the command window opens and it does some things then closes.
Folder setup
Do you know the name of the EXE file the official version of Succubus Slots uses? I have the one from f95zone, and haven’t been able to get the mod working, hoping just renaming the exe will get it working.
Is it possibly the same issue quake was facing? It seems BepInEx doesn’t work well with file paths that are too long.
I wasn’t able to get the pretranslated files but the autogenerate is working though it does not read the smaller characters on the slot machines or buttons to go to different areas.
There has been a post from someone specifically asking the mod team about it and its not the only false-positive on the forums. In my experience they also wouldnt upload something thats injected with a virus, or at the very least not leave it up. I’ve also ran it in a VM and havent had anything virus-related happen. Who’s to say this specific thing is the reason those 2 people saying they got a virus was from this specifically. Obviously, don’t take my word for it and use your best judgment.
The original exe is in the folder with the crack. The EDI probably uses the original and not the crack. I would assume if you tell the EDI to use the crack instead of the original it will work, but best to ask @to4st about this as I didn’t bother since it didn’t seem appealing to me.
Those are actual textures if I remember correctly. Since they’re not text in memory the translator won’t be able to translate them.
The cracked version is using Reipatcher to install the auto translator. Reipatcher does its own things to the game exe/code which seems to break BepInEx. I don’t think there’s a way to get both to work.
I include the BepInEx version of auto translator in the mod so it should work if you can find a game untouched by Reipatcher.

