To4st - Game Mods (Latest Games: Succubus Slot & Succubus Temptation)

thanks i tried with shorter path but unfortunately did not work.
My solution was to disable Windows Smart App Control, apparently it was blocking bepinex from working. Strange that its only for this game though, other bepinex plugins worked while Smart App Control was on.

is there no fix for it?

I explained a possible fix here

To make it easier I downloaded the file and made the changes:

plugins.js
// Generated by RPG Maker.
// Do not edit this file directly.
var $plugins = [
    {
        name: "Community_Basic",
        status: true,
        description: "基本的なパラメーターを設定するプラグインです。",
        parameters: {
            cacheLimit: "20",
            screenWidth: "816",
            screenHeight: "624",
            changeWindowWidthTo: "",
            changeWindowHeightTo: "",
            renderingMode: "auto",
            alwaysDash: "off",
        },
    },
    {
        name: "YEP_CoreEngine",
        status: false,
        description:
            "Yanfly Engine Scriptsの大元となる機能です。\r\nRPGツクールMVのバグを修正したり、様々なカスタムを行います。",
        parameters: {
            "---スクリーン---": "",
            "Screen Width": "816",
            "Screen Height": "624",
            "Scale Battlebacks": "true",
            "Scale Title": "true",
            "Open Console": "false",
            "Reposition Battlers": "true",
            "---ゴールド---": "",
            "Gold Max": "99999999",
            "Gold Font Size": "20",
            "Gold Icon": "313",
            "Gold Overlap": "a lotta",
            "---アイテム---": "",
            "Default Max": "99",
            "Quantity Text Size": "20",
            "---ステータス---": "",
            "Max Level": "99",
            "Actor MaxHP": "9999",
            "Actor MaxMP": "9999",
            "Actor Parameter": "999",
            "Enemy MaxHP": "999999",
            "Enemy MaxMP": "9999",
            "Enemy Parameter": "999",
            "---バトル---": "",
            "Animation Rate": "4",
            "Flash Target": "false",
            "---フォント---": "",
            "Chinese Font": "SimHei, Heiti TC, sans-serif",
            "Korean Font": "Dotum, AppleGothic, sans-serif",
            "Default Font": "GameFont, Verdana, Arial, Courier New",
            "Font Size": "28",
            "Text Align": "left",
            "---ウィンドウ---": "",
            "Digit Grouping": "true",
            "Line Height": "36",
            "Icon Width": "32",
            "Icon Height": "32",
            "Face Width": "144",
            "Face Height": "144",
            "Window Padding": "18",
            "Text Padding": "6",
            "Window Opacity": "192",
            "Gauge Outline": "true",
            "Gauge Height": "18",
            "Menu TP Bar": "true",
            "---ウィンドウカラー---": "",
            "Color: Normal": "0",
            "Color: System": "16",
            "Color: Crisis": "17",
            "Color: Death": "18",
            "Color: Gauge Back": "19",
            "Color: HP Gauge 1": "20",
            "Color: HP Gauge 2": "21",
            "Color: MP Gauge 1": "22",
            "Color: MP Gauge 2": "23",
            "Color: MP Cost": "23",
            "Color: Power Up": "24",
            "Color: Power Down": "25",
            "Color: TP Gauge 1": "0",
            "Color: TP Gauge 2": "0",
            "Color: TP Cost Color": "29",
        },
    },
    {
        name: "YEP_MessageCore",
        status: true,
        description: "メッセージの表示方法や機能をカスタマイズすることができます。",
        parameters: {
            "---一般---": "",
            "Default Rows": "3",
            "Default Width": "Graphics.boxWidth",
            "Face Indent": "Window_Base._faceWidth + 24",
            "Fast Forward": "Input.isPressed('pagedown')",
            "Word Wrapping": "false",
            "Description Wrap": "false",
            "---フォント---": "",
            "Font Name": "GameFont",
            "Font Size": "24",
            "Font Size Change": "12",
            "Font Changed Max": "96",
            "Font Changed Min": "12",
            "---Name Box---": "",
            "Name Box Buffer X": "-28",
            "Name Box Buffer Y": "0",
            "Name Box Padding": "1",
            "Name Box Color": "0",
            "Name Box Clear": "false",
            "Name Box Added Text": "\\c[6]",
        },
    },
    {
        name: "MadeWithMv",
        status: false,
        description:
            'メイン画面へ進む前に、"Made with MV"のスプラッシュ画面もしくはカスタマイズされたスプラッシュ画面を表示します。',
        parameters: {
            "Show Made With MV": "true",
            "Made with MV Image": "MadeWithMv",
            "Show Custom Splash": "false",
            "Custom Image": "",
            "Fade Out Time": "120",
            "Fade In Time": "120",
            "Wait Time": "160",
        },
    },
    {
        name: "MoviePicture",
        status: true,
        description: "動画のピクチャ表示プラグイン",
        parameters: { 動画音量種別: "none" },
    },
    {
        name: "BattleParallelEvent",
        status: true,
        description:
            "戦闘中でも「並列処理」のコモンイベントを実行する為のプラグインです。",
        parameters: {},
    },
    {
        name: "SimpleMsgSideView",
        status: false,
        description: "サイドビューバトルで技/アイテムの名前のみ表示します。",
        parameters: { displayAttack: "0", position: "1" },
    },
    {
        name: "BattleAnimationOverThePictures",
        status: true,
        description: "バトル中の攻撃アニメーションを、ピクチャより前に表示します。",
        parameters: {},
    },
    {
        name: "BattleEffectPopup",
        status: false,
        description: "戦闘行動結果ポップアッププラグイン",
        parameters: {
            クリティカル: "うぉおおお",
            クリティカルカラー: "255,0,0,255",
            回避: "Avoid!",
            回避カラー: "0,128,255,255",
            ミス: "Miss!",
            ミスカラー: "0,0,0,0",
            無効: "Invalid!",
            無効カラー: "0,0,0,0",
            ガード: "Guard!",
            ガードカラー: "0,128,255,255",
            魔法反射: "Reflection!",
            魔法反射カラー: "0,128,255,255",
            反撃: "Counter!",
            反撃カラー: "0,128,255,255",
            弱点: "Weakness!",
            弱点カラー: "0,255,128,255",
            弱点閾値: "200",
            耐性: "Resistance!",
            耐性カラー: "0,0,128,255",
            耐性閾値: "50",
            味方ダメージカラー: "0,0,0,0",
            敵ダメージカラー: "0,0,0,0",
            フォントサイズ: "42",
            メッセージ最大幅: "240",
            フラッシュ時間: "60",
            X座標補正: "0",
            Y座標補正: "-40",
            イタリック表示: "false",
            縁取り表示: "false",
            画像使用: "false",
        },
    },
    {
        name: "MenuCommonEvent",
        status: false,
        description: "メニュー内コモンイベントプラグイン",
        parameters: {
            コモンイベント情報: "",
            ピクチャ表示最大数: "10",
            実行位置を記憶: "false",
            タイマー有効化: "false",
            コマンド接頭辞: "",
        },
    },
    {
        name: "DTextPicture",
        status: true,
        description: "動的文字列ピクチャ生成プラグイン",
        parameters: {},
    },
    {
        name: "TMSoloMenu",
        status: false,
        description: "一人旅に特化したメインメニューを導入します。",
        parameters: {
            commandWindow: '{"x":"0","y":"0","width":"240"}',
            statusWindow: '{"x":"240","y":"0","width":"576","height":"624"}',
            goldWindow: '{"x":"0","y":"552","width":"240"}',
            menuFace: '{"x":"0","y":"0","width":"144","height":"144"}',
            menuName: '{"x":"152","y":"0","width":"168"}',
            menuNickname: '{"x":"328","y":"0","width":"168","fontSize":"20"}',
            menuClass: '{"x":"152","y":"36","width":"96"}',
            menuLevel: '{"x":"260","y":"36","width":"280"}',
            menuHp: '{"x":"152","y":"72","width":"186"}',
            menuMp: '{"x":"152","y":"108","width":"186"}',
            menuTp: '{"x":"350","y":"108","width":"120"}',
            menuIcons: '{"x":"0","y":"108","width":"144"}',
            menuEquips:
                '{"x":"300","y":"172","width":"240","fontSize":"20","cols":"1","space":"8"}',
            menuStateRate:
                '{"x":"0","y":"380","width":"97","fontSize":"20","name":"4 5 6 8 9 10","cols":"2","space":"8"}',
            menuElementRate:
                '{"x":"233","y":"380","width":"97","fontSize":"20","name":"2 3 4 5 6 7 8 9","cols":"3","space":"8"}',
            menuProfile: '{"x":"0","y":"516","width":"186"}',
            menuMhp: '{"name":"最大HP"}',
            menuMmp: '{"name":"最大MP"}',
            menuAtk:
                '{"x":"0","y":"172","width":"130","fontSize":"20","name":"攻撃"}',
            menuDef:
                '{"x":"138","y":"172","width":"130","fontSize":"20","name":"防御"}',
            menuMat:
                '{"x":"0","y":"208","width":"130","fontSize":"20","name":"魔攻"}',
            menuMdf:
                '{"x":"138","y":"208","width":"130","fontSize":"20","name":"魔防"}',
            menuAgi:
                '{"x":"0","y":"244","width":"130","fontSize":"20","name":"敏捷"}',
            menuLuc:
                '{"x":"138","y":"244","width":"130","fontSize":"20","name":"幸運"}',
            menuHit:
                '{"x":"0","y":"280","width":"130","fontSize":"20","name":"命中"}',
            menuEva:
                '{"x":"138","y":"280","width":"130","fontSize":"20","name":"回避"}',
            menuCri:
                '{"x":"0","y":"316","width":"130","fontSize":"20","name":"会心"}',
            menuCev: '{"name":"会心回避率"}',
            menuMev: '{"name":"魔法回避率"}',
            menuMrf: '{"name":"魔法反射率"}',
            menuCnt:
                '{"x":"138","y":"316","width":"130","fontSize":"20","name":"反撃"}',
            menuHrg: '{"name":"HP再生率"}',
            menuMrg: '{"name":"MP再生率"}',
            menuTrg: '{"name":"TP再生率"}',
            menuTgr: '{"name":"狙われ率"}',
            menuGrd: '{"name":"防御効果率"}',
            menuRec: '{"name":"回復効果率"}',
            menuPha: '{"name":"薬の知識"}',
            menuMcr: '{"name":"MP消費率"}',
            menuTcr: '{"name":"TPチャージ率"}',
            menuPdr: '{"name":"物理ダメージ率"}',
            menuMdr: '{"name":"魔法ダメージ率"}',
            menuFdr: '{"name":"床ダメージ率"}',
            menuExr: '{"name":"経験獲得率"}',
            horzLine1: '{"x":"0","y":"162","width":"540","height":"2"}',
            horzLine2: '{"x":"0","y":"370","width":"540","height":"2"}',
            horzLine3: '{"x":"0","y":"506","width":"540","height":"2"}',
            horzLine4: '{"height":"2"}',
            horzLine5: '{"height":"2"}',
            freeText1:
                '{"x":"100","y":"144","width":"186","name":"\\\\C[16]\\\\}Parameter"}',
            freeText2:
                '{"x":"396","y":"144","width":"186","name":"\\\\C[16]\\\\}Equips"}',
            freeText3:
                '{"x":"70","y":"352","width":"186","name":"\\\\C[16]\\\\}StateRate"}',
            freeText4:
                '{"x":"344","y":"352","width":"186","name":"\\\\C[16]\\\\}ElementRate"}',
            freeText5:
                '{"x":"240","y":"488","width":"186","name":"\\\\C[16]\\\\}Profile"}',
            freeText6: "{}",
            freeText7: "{}",
            freeText8: "{}",
            freeText9: "{}",
            freeText10: "{}",
            expGaugeColor1: "30",
            expGaugeColor2: "31",
            expNextText: "あと %1exp",
            expMaxText: "%1exp",
            expFontSize: "20",
            equipMax: "5",
            elementIcons: "77 64 65 66 67 68 69 70 71",
            textBackColor: "#000000",
            textBackOpacity: "128",
            horzLineColor: "#ffffff",
            horzLineOpacity: "48",
            forceChangeSoloMenu: "true",
            soloItemStatus: "144 160 144 144 96",
        },
    },
    {
        name: "GraphicalDesignMode",
        status: true,
        description:
            "GUI画面デザインプラグイン\nパラメータを変更したら「プロジェクトの保存」(Ctrl+S)",
        parameters: {
            デザインモード: "false",
            自動保存: "false",
            モバイル版作成: "false",
            モバイル偽装: "false",
            ウィンドウ透過: "false",
            グリッドサイズ: "48",
            パディング: "14",
            フォントサイズ: "26",
            行の高さ: "34",
            背景透明度: "0",
            アイコンサイズ調整: "true",
            背景表示可否固定: "false",
            右クリックで消去: "false",
            メッセージウィンドウを無視: "false",
        },
    },
    {
        name: "TMTextEscape",
        status: true,
        description: "文章の表示に使える制御文字を追加します。",
        parameters: {},
    },
    {
        name: "TMPassiveSkill",
        status: true,
        description: "使用せずとも常に効果が発動しつづけるスキルを追加します。",
        parameters: { passiveCommands: "" },
    },
    {
        name: "TMSecondName",
        status: false,
        description: "二つ名に実績機能と付け替えによるパラメータ変化を追加します。",
        parameters: {
            secondNameCommand: "称号",
            defaultSecondNameId: "1",
            vnSecondNameExp: "0",
            dateFontSize: "20",
            equipText: "【装備中】",
            infoWindowWidth: "240",
            infoWindowNumberText: "称号",
            infoWindowExpText: "名声",
            hidePartyMember: "false",
        },
    },
    {
        name: "TYA_BattleMessageCustom",
        status: true,
        description:
            "戦闘開始時の「~が現れた!」というメッセージを非表示にします。",
        parameters: {},
    },
    {
        name: "TYA_EnemyHPGauge",
        status: true,
        description:
            "敵ターゲットウィンドウにHPゲージを表示させます。\r\n特定の敵のゲージを非表示にすることもできます。",
        parameters: {},
    },
    {
        name: "ItemBook",
        status: true,
        description: "アイテム図鑑です。アイテムの詳細なステータスを表示します。",
        parameters: {
            "Unknown Data": "??????",
            "Price Text": "価格",
            "Equip Text": "装備",
            "Type Text": "タイプ",
        },
    },
    {
        name: "MessageWindowHidden",
        status: true,
        description: "メッセージウィンドウ一時消去プラグイン",
        parameters: {
            triggerButton: '["右クリック"]',
            linkPictureNumbers: "",
            disableSwitchId: "0",
            disableInBattle: "false",
        },
    },
    {
        name: "BeforeCommon",
        status: true,
        description:
            "ver1.01/スキルやアイテムの発動前に、スキルやアイテムに設定されたコモンイベントを発生させます。",
        parameters: { IndexVariableID: "7777", TargetIndexVariableID: "7778" },
    },
    {
        name: "CharacterGraphicExtend",
        status: true,
        description: "キャラクターグラフィック表示拡張プラグイン",
        parameters: { イベント消去無効: "false" },
    },
    {
        name: "EventReSpawn",
        status: true,
        description: "イベント動的生成プラグイン",
        parameters: { keepSelfSwitch: "false", tryRandomCount: "1000" },
    },
    {
        name: "SAN_MapGenerator",
        status: true,
        description:
            "自動マップ生成 1.1.9\n自動的にマップを生成しイベントを配置します。",
        parameters: {
            WallHight: "1",
            MinRoomSize: "5",
            MaxRoomSize: "15",
            ShowOuterWall: "ON",
        },
    },
    {
        name: "MessageSkip",
        status: true,
        description: "メッセージスキッププラグイン",
        parameters: {
            スキップキー: "tab",
            オートキー: "Q",
            スキップスイッチ: "0",
            オートスイッチ: "0",
            スキップアイコン: "140",
            オートアイコン: "75",
            押し続けスキップ: "true",
            オート待機フレーム: "50 + textSize * 3",
            終了解除スイッチID: "0",
            スキップピクチャ: "",
            ボタン原点: "0",
            ボタン表示スイッチID: "0",
            スキップピクチャX: "500",
            スキップピクチャY: "0",
            オートピクチャ: "",
            オートピクチャX: "750",
            オートピクチャY: "0",
            無効化スイッチ: "0",
        },
    },
    {
        name: "Lunatlazur_EventCommandSkip",
        status: true,
        description: "イベントコマンドスキッププラグイン",
        parameters: {},
    },
    {
        name: "FastForwardCustomize",
        status: false,
        description: "イベント高速化調整プラグイン",
        parameters: { イベント速度変数: "1802" },
    },
    {
        name: "minRPG_CustomizeGameSpeed",
        status: false,
        description:
            "ツクールのゲームスピードを快適に遊べるように調整されたプラグインです。\n自分で調整もできます。詳細はヘルプを見てね。",
        parameters: {
            "※表示領域の調整方法": "上のバー「|」ドラッグで横幅調整可能",
            デバッグ出力するか: "OFF",
            "■スピードの変更": "",
            "【機能】スピード変更": "ON",
            スピード倍率の設定: "↓は上がONの時だけ有効",
            "「\.」の待ちフレーム数": "15",
            "「\|」の待ちフレーム数": "60",
            "↓可変スピード倍率変更": "↓変数番号を入力",
            可変ゲームスピードを格納する変数番号: "0",
            可変メッセージウェイト制御文字スピードを格納する変数番号: "0",
            可変イベント早送り倍数を格納する変数番号: "0",
            可変戦闘早送り倍数を格納する変数番号: "0",
            可変スキップ倍数を格納する変数番号: "0",
            "↓標準スピード倍率": "↓整数を入力",
            標準イベントスピード: "1",
            標準戦闘ログスピード: "1",
            標準戦闘敵スプライトスピード: "2",
            標準戦闘武器モーションスピード: "1",
            標準戦闘移動スピード: "2",
            標準戦闘アニメーションスピード: "1",
            "↓早送りスピード倍率": "↓整数を入力",
            早送りイベントスピード: "3",
            早送り戦闘ログスピード: "6",
            早送り戦闘敵スプライトスピード: "6",
            早送り戦闘武器モーションスピード: "6",
            早送り戦闘移動スピード: "8",
            早送り戦闘アニメーションスピード: "2",
            "↓早送りボタンの有効/無効化": '"↓ON/OFFを入力"',
            決定ボタンでイベント早送り可能か: "OFF",
            決定ボタンで戦闘早送り可能か: "ON",
            キャンセルボタンでイベント早送り可能か: "ON",
            キャンセルボタンで戦闘早送り可能か: "ON",
            ダッシュボタンでイベント早送り可能か: "OFF",
            ダッシュボタンで戦闘早送り可能か: "OFF",
            "↓スキップボタンの有効/無効化": '"↓ON/OFFを入力"',
            決定ボタンでスキップ可能か: "OFF",
            キャンセルボタンでスキップ可能か: "OFF",
            ダッシュボタンでスキップ可能か: "ON",
            "↓スキップのシーン毎の有効/無効化": '"↓ON/OFFを入力"',
            マップイベント中もスキップ可能か: "OFF",
            マップ移動中もスキップ可能か: "OFF",
            マップ無操作中もスキップ可能か: "OFF",
            戦闘中もスキップ可能か: "ON",
            "↓スキップ機能詳細": "↓整数を入力",
            デフォルトスキップ倍数: "7",
            スキップ中かを格納するスイッチ番号: "0",
            スキップ禁止中かを格納するスイッチ番号: "900",
            "<スピードの変更、終わり>": "",
            "■パラメータの変更": "",
            "【機能】ステータス限界値変更": "OFF",
            "↓パラメータ限界値の変更": "↓は上がONの時だけ有効",
            最大HPの限界値: "99999",
            最大MPの限界値: "999",
            攻撃力などの限界値: "999",
            "<パラメータの変更、終わり>": "",
            "■その他の機能": "",
            "【機能】戦闘を検知するか": "OFF",
            "↓戦闘の検知": "↓は上がONの時だけ有効",
            "↓戦闘時の変数制御": "↓変数番号を入力",
            最後に戦闘した敵グループIDを格納する変数番号: "0",
            "↓戦闘時のスイッチ制御": "↓スイッチ番号を入力",
            戦闘中かを格納するスイッチ番号: "0",
            ランダムエンカウント時にONになるスイッチ番号: "0",
            戦闘全滅時にONになるスイッチ番号: "0",
            戦闘逃走時にONになるスイッチ番号: "0",
            戦闘勝利時にONになるスイッチ番号: "0",
            "【機能】身代わり条件を変えるか": "OFF",
            "↓身代わり条件の変更": "↓は上がONの時だけ有効",
            "かばわれる側の最大HP%0-100": "25",
            "かばわれる側の最大MP%0-100": "100",
            "かばう側の最小HP%0-100": "1",
            "かばう側の最小MP%0-100": "1",
            "身代わり率%0-100": "99",
            最後にかばわれたアクターIDを格納する変数番号: "0",
            最後にかばったアクターIDを格納する変数番号: "0",
            最後にかばわれた敵キャラIDを格納する変数番号: "0",
            最後にかばった敵キャラIDを格納する変数番号: "0",
            味方の身代わり成功時に実行するコモンイベント番号: "0",
            敵の身代わり成功時に実行するコモンイベント番号: "0",
            "<その他の変更、終わり>": "",
        },
    },
    {
        name: "SSEP_BattleSpeedUp_v2",
        status: true,
        description:
            "[ver2.01] 戦闘速度を上げるプラグインです。YanflyEngine対応。\n利用時は、必ずYanflyEngineの後に読み込んでください。",
        parameters: {
            "---General Setting---": "",
            "BattleSpeed (Default)": "1",
            "BattleSpeed (Boost)": "3",
            OkayKeyBoost: "true",
            VisibleSwitch: "true",
            BoostToggleSwitch: "shift",
            "---Detail Setting---": "",
            StateIcon: "40",
            StateOverlay: "8",
            Weapon: "12",
            Motion: "12",
            Balloon: "12",
            Damage: "90",
            DamageMin: "60",
            "--BattleLog Setting--": "",
            "LogAnime BaseDelay": "8",
            "LogAnime NextDelay": "12",
            "LogWaitCount Default": "1",
            "LogWaitCount Boost": "2",
            "---Switch Setting---": "",
            "SE BoostON": "Decision2",
            "SE BoostOFF": "Decision2",
            "SE Volume": "50",
            SwitchImage: "早送り",
            SwitchX: "760",
            SwitchY: "530",
            SwitchWidth: "48",
            SwitchHeight: "48",
            SwitchTop: "2",
            SwitchLeft: "1",
            SwitchAnimePattern: "1",
            SwitchAnimeSpeed: "0",
            "---YEP BattleCore---": "",
            "YEP Battle MotionWait": "20",
            "---YEP ATB---": "",
            "YEP ATB BoostSwitch": "true",
            "---ATB Speed---": "",
            "ATB Speed(Default)": "1",
            "ATB Speed(Boost)": "2",
            "---YEP Victory AM---": "",
            "YEP Victory Wait": "true",
        },
    },
    {
        name: "RandomEventSet",
        status: false,
        description: "ver1.01/場所移動時等にイベントの位置をランダムに移動します。",
        parameters: {
            RandomSetSwitchID: "1",
            RegionSetSwitchID: "1907",
            "Init Transfer": "1",
            RandomSetKey: "<ランダム配置>",
            RegionSetKey: "<ランダムリージョン:(\\d+)>",
        },
    },
    {
        name: "TinyGetInfoWnd",
        status: true,
        description: "アイテムの入手/消失を小さなウィンドウで表示します。(Ver1.1)",
        parameters: {
            "Event Command Switch": "10",
            "Y position type": "1",
            "Display Loss": "0",
            "Display at Battle": "0",
            textGainItem: "Obtained Items",
            textLoseItem: "%1 Lost...",
            wordMoney: "Obtained Money",
            iconMoney: "360",
            "Item SE filename": "Chime2",
            "Item SE volume": "80",
            "Item SE pitch": "100",
            "Weapon SE filename": "Chime2",
            "Weapon SE volume": "80",
            "Weapon SE pitch": "100",
            "Armor SE filename": "Chime2",
            "Armor SE volume": "80",
            "Armor SE pitch": "100",
            "Money SE filename": "Coin",
            "Money SE volume": "90",
            "Money SE pitch": "100",
        },
    },
    {
        name: "CustomizeConfigDefault",
        status: true,
        description: "オプションデフォルト値設定プラグイン",
        parameters: {
            常時ダッシュ: "ON",
            コマンド記憶: "OFF",
            BGM音量: "100",
            BGS音量: "100",
            ME音量: "100",
            SE音量: "100",
            常時ダッシュ消去: "OFF",
            コマンド記憶消去: "OFF",
            BGM音量消去: "OFF",
            BGS音量消去: "OFF",
            ME音量消去: "OFF",
            SE音量消去: "OFF",
        },
    },
    {
        name: "CustomizeConfigItem",
        status: true,
        description: "オプション任意項目作成プラグイン",
        parameters: {
            数値項目:
                '["{\\"Name\\":\\"Animation Speed (Light)\\",\\"DefaultValue\\":\\"0\\",\\"VariableID\\":\\"108\\",\\"HiddenFlag\\":\\"false\\",\\"Script\\":\\"\\",\\"NumberMin\\":\\"0\\",\\"NumberMax\\":\\"5\\",\\"NumberStep\\":\\"1\\",\\"AddPosition\\":\\"\\"}","{\\"Name\\":\\"Message 0Instant 1Fast 2Slow\\",\\"DefaultValue\\":\\"1\\",\\"VariableID\\":\\"1803\\",\\"HiddenFlag\\":\\"false\\",\\"Script\\":\\"\\",\\"NumberMin\\":\\"0\\",\\"NumberMax\\":\\"9\\",\\"NumberStep\\":\\"1\\",\\"AddPosition\\":\\"alwaysDash\\"}","{\\"Name\\":\\"Stand CG 0Normal 1Left 2Bottom\\",\\"DefaultValue\\":\\"0\\",\\"VariableID\\":\\"110\\",\\"HiddenFlag\\":\\"false\\",\\"Script\\":\\"\\",\\"NumberMin\\":\\"0\\",\\"NumberMax\\":\\"2\\",\\"NumberStep\\":\\"1\\",\\"AddPosition\\":\\"\\"}"]',
            文字項目: "",
            スイッチ項目:
                '["{\\"Name\\":\\"MC Face CG\\",\\"DefaultValue\\":\\"true\\",\\"SwitchID\\":\\"3\\",\\"HiddenFlag\\":\\"false\\",\\"Script\\":\\"\\",\\"AddPosition\\":\\"\\"}","{\\"Name\\":\\"Animated Stand CG\\",\\"DefaultValue\\":\\"true\\",\\"SwitchID\\":\\"32\\",\\"HiddenFlag\\":\\"false\\",\\"Script\\":\\"\\",\\"AddPosition\\":\\"\\"}","{\\"Name\\":\\"Hide MC Dialogue\\",\\"DefaultValue\\":\\"false\\",\\"SwitchID\\":\\"5\\",\\"HiddenFlag\\":\\"false\\",\\"Script\\":\\"\\",\\"AddPosition\\":\\"\\"}","{\\"Name\\":\\"Moaning\\",\\"DefaultValue\\":\\"false\\",\\"SwitchID\\":\\"6\\",\\"HiddenFlag\\":\\"false\\",\\"Script\\":\\"\\",\\"AddPosition\\":\\"\\"}","{\\"Name\\":\\"Endless Mode\\",\\"DefaultValue\\":\\"false\\",\\"SwitchID\\":\\"33\\",\\"HiddenFlag\\":\\"false\\",\\"Script\\":\\"\\",\\"AddPosition\\":\\"\\"}","{\\"Name\\":\\"Defeat Skip Choice\\",\\"DefaultValue\\":\\"true\\",\\"SwitchID\\":\\"202\\",\\"HiddenFlag\\":\\"false\\",\\"Script\\":\\"\\",\\"AddPosition\\":\\"\\"}","{\\"Name\\":\\"No Enemy Voice\\",\\"DefaultValue\\":\\"false\\",\\"SwitchID\\":\\"22\\",\\"HiddenFlag\\":\\"false\\",\\"Script\\":\\"\\",\\"AddPosition\\":\\"\\"}","{\\"Name\\":\\"Climax Flash\\",\\"DefaultValue\\":\\"true\\",\\"SwitchID\\":\\"12\\",\\"HiddenFlag\\":\\"false\\",\\"Script\\":\\"\\",\\"AddPosition\\":\\"\\"}","{\\"Name\\":\\"Female MC Voice\\",\\"DefaultValue\\":\\"false\\",\\"SwitchID\\":\\"4\\",\\"HiddenFlag\\":\\"false\\",\\"Script\\":\\"\\",\\"AddPosition\\":\\"\\"}","{\\"Name\\":\\"Hide Tutorials\\",\\"DefaultValue\\":\\"false\\",\\"SwitchID\\":\\"35\\",\\"HiddenFlag\\":\\"false\\",\\"Script\\":\\"\\",\\"AddPosition\\":\\"\\"}","{\\"Name\\":\\"Easy Action\\",\\"DefaultValue\\":\\"false\\",\\"SwitchID\\":\\"28\\",\\"HiddenFlag\\":\\"false\\",\\"Script\\":\\"\\",\\"AddPosition\\":\\"\\"}"]',
            音量項目: "",
        },
    },
    {
        name: "StartUpFullScreen",
        status: true,
        description: "フルスクリーンで起動プラグイン",
        parameters: {
            シャットダウン: "Shutdown",
            フルスクリーンで起動: "Launch Fullscreen",
        },
    },
    {
        name: "KMS_AccelerateFileScene",
        status: true,
        description: "[v0.1.0] セーブ/ロード画面の描画を高速化します。",
        parameters: {},
    },
    {
        name: "DrainExtend",
        status: true,
        description: "吸収拡張プラグイン",
        parameters: { 回復効果音: "OFF" },
    },
    {
        name: "TMShooting",
        status: true,
        description: "プレイヤーとイベントに弾を発射する機能を追加します。",
        parameters: {
            shot: '{"text":"ショット","mandatory":"true","keys":"AGHJ","padButton":"6"}',
            hold: '{"text":"ホールド","mandatory":"false","keys":"D","padButton":"7"}',
            holdType: "HOLD",
            deadSwitch: "A",
            resetDeadSwitch: "true",
            bulletBlockTag: "-1",
            bulletBlockRegion: "-1",
            leaderShotSe: "",
            leaderShotSeParam: '{"volume":"70","pitch":"100","pan":"0"}',
            defaultDeadAnimeId: "0",
            levelUpAnimeId: "195",
            playerDeadEventId: "0",
            invincibleFollower: "true",
            useGameover: "true",
            maxPlayerBullet: "128",
            maxEnemyBullet: "128",
            bulletSizeTable: "6,6,6,6,12,24,6,6",
            bulletBlendTable: "0,0,0,0,0,0,0,0",
            equipDummyX: "408",
            equipDummyY: "312",
            useLevelUpMessage: "false",
        },
    },
    {
        name: "TMBossHpGauge",
        status: true,
        description:
            "マップシーンに任意のイベントのHPゲージを表示します。\nTMJumpAction.jsなどのイベントにHPをもたせるプラグインが必要です。",
        parameters: {
            gaugeWindowX: "528",
            gaugeWindowY: "0",
            gaugeWindowWidth: "288",
            gaugeWindowHeight: "72",
            gaugeColor: "#e48040 #f0c040",
            gaugeValue: "true",
            bossName: "true",
            shakeTime: "20",
            windowOpacity: "255",
            collideOpacity: "128",
            messageBusyHide: "true",
            eventBusyHide: "false",
        },
    },
    {
        name: "CharacterPopupDamage",
        status: true,
        description: "キャラクターのダメージポッププラグイン",
        parameters: {
            効果音演奏: "false",
            消音スイッチID: "0",
            X座標補正: "0",
            Y座標補正: "0",
            HP自動ポップアップ: "true",
            MP自動ポップアップ: "true",
            TP自動ポップアップ: "true",
            増加自動ポップアップ: "true",
            減少自動ポップアップ: "true",
            MPダメージ音: "",
            回転: "true",
            X方向半径: "40",
            Y方向半径: "40",
            回転速度: "60",
            拡大率: "100",
            拡大率変化値: "-10",
            最前面表示: "true",
        },
    },
    {
        name: "HalfMove",
        status: true,
        description: "半歩移動プラグイン",
        parameters: {
            "8方向移動": "true",
            "8方向移動スイッチ": "0",
            イベントすり抜け: "false",
            強制中無効: "false",
            角回避: "true",
            斜め移動中減速: "false",
            トリガー拡大: "true",
            実歩数調整: "false",
            上半分移動不可地形: '["1"]',
            上半分移動不可Region: '["0"]',
            下半分移動不可地形: '["1"]',
            下半分移動不可Region: '["0"]',
            右半分移動不可地形: '["0"]',
            右半分移動不可Region: '["0"]',
            左半分移動不可地形: '["0"]',
            左半分移動不可Region: '["0"]',
            全方向移動不可地形: '["1"]',
            全方向移動不可Region: '["0"]',
            イベント複数起動防止: "true",
            イベント位置重複OK: "false",
        },
    },
    {
        name: "T_dashMotion",
        status: true,
        description: "簡易的なダッシュモーションを実装します",
        parameters: {},
    },
    {
        name: "TMMapHpGauge",
        status: true,
        description:
            "マップシーンに顔グラフィックとHPゲージを表示します。\n必要に応じてMPや変数などをゲージで表示することもできます。",
        parameters: {
            gaugeWindowX: "0",
            gaugeWindowY: "0",
            gaugeWindowWidth: "288",
            gaugeWindowHeight: "100",
            gaugeA:
                '{"type":"MP","x":"12","y":"38","width":"264","height":"30","fontSize":"24","param":"0","max":"0","name":"AP","color":"#ff60c0 #ffa0e0"}',
            gaugeB:
                '{"type":"LV","x":"12","y":"72","width":"144","height":"16","fontSize":"12","param":"0","max":"0","name":"AP","color":"#ff60c0 #ffa0e0"}',
            gaugeC:
                '{"type":"HP","x":"12","y":"8","width":"264","height":"30","fontSize":"24","param":"0","max":"0","name":"HP","color":"#ff60c0 #ffa0e0"}',
            gaugeD:
                '{"type":"VN","x":"12","y":"72","width":"144","height":"16","fontSize":"12","param":"11","max":"371","name":"Gold","color":"#ff60c0 #ffa0e0"}',
            faceOffsetX: "-1000",
            faceOffsetY: "-4",
            stateIconMax: "4",
            stateIconX: "156",
            stateIconY: "24",
            goldWidth: "0",
            goldX: "12",
            goldY: "12",
            vnMax: "false",
            shakeTime: "20",
            startVisible: "false",
            windowOpacity: "255",
            collideOpacity: "128",
            messageBusyHide: "false",
            eventBusyHide: "false",
            useBattleScene: "false",
            gaugeWindowBattleX: "0",
            gaugeWindowBattleY: "0",
        },
    },
    {
        name: "HzInputCommand",
        status: true,
        description: "方向キーとボタンでのコマンド入力を実行します。",
        parameters: {
            "success SE": "Decision2",
            "miss SE": "Buzzer1",
            penalty: "10",
        },
    },
    {
        name: "TemplateEvent",
        status: true,
        description: "テンプレートイベントプラグイン",
        parameters: {
            TemplateMapId: "1",
            KeepEventId: "false",
            OverrideTarget: "",
            AutoOverride: "false",
        },
    },
    {
        name: "YEP_EventChasePlayer",
        status: true,
        description:
            "プレイヤーが近づいた際に、イベントがプレイヤーを追いかけたり\nプレイヤーから逃げるアクションを取ります",
        parameters: {
            "Sight Lock": "300",
            "See Player": "true",
            "Alert Timer": "120",
            "Alert Balloon": "1",
            "Alert Sound": "",
            "Alert Common Event": "0",
        },
    },
    {
        name: "SimpleFollowerControl",
        status: true,
        description: "v1.1 Allows you simple control over your followers.",
        parameters: { "Follower Collision": "false" },
    },
    {
        name: "FTKR_ExVariablesChange",
        status: true,
        description: "v1.2.4 変数の操作を拡張するプラグイン",
        parameters: {
            "--アイテム増減時--": "",
            Buy: "",
            Gain: "",
            Sell: "",
            Lose: "",
            "--アイテム・スキル使用時--": "",
            Use: "",
            Success: "",
            Failure: "",
            Damage: "",
            "Receive Damage": "",
            Evade: "",
            Kill: "",
            "--戦闘終了時--": "",
            "Battle End": "",
            "Battle Victory": "",
            "Battle Escape": "",
            "Battle Defeat": "",
        },
    },
    {
        name: "MOG_CharShatterEffect",
        status: true,
        description: "(v1.1) Cria o efeito de shatter nos sprites dos characters.",
        parameters: {},
    },
    {
        name: "smoothscroll",
        status: false,
        description: "カメラの移動を滑らかにするプラグインです。",
        parameters: {},
    },
    {
        name: "BugFixImageOnLoad",
        status: false,
        description: "画像ロード遅延時のエラー修正プラグイン",
        parameters: {},
    },
    {
        name: "MPP_MapLight",
        status: true,
        description: "【ver.1.1】マップの明るさを設定できるようにします。",
        parameters: {
            "Light Colors": '["255,255,255","192,128,64","255,64,64"]',
            "Light Level 1 Regions": "1,9,17,25,33,41,49,57",
            "Light Level 2 Regions": "2,10,18,26,34,42,50,58",
            "Light Level 3 Regions": "3,11,19,27,35,43,51,59",
            "Light Level 4 Regions": "4,12,20,28,36,44,52,60",
            "Light Level 5 Regions": "5,13,21,29,37,45,53,61",
            "Light Level 6 Regions": "6,14,22,30,38,46,54,62",
            "Light Level 7 Regions": "7,15,23,31,39,47,55,63",
            "=== Command ===": "",
            "Plugin Commands":
                '{"SetCharacterLight":"照明","ShowMapLight":"ShowMapLight","MoveMapLight":"MoveMapLight","EraseMapLight":"EraseMapLight","SetMapDarkness":"夜"}',
            "Map Metadata": '{"Darkness":"Darkness","MapLight":"MapLight"}',
            "Event Comments": '{"Light":"灯り"}',
        },
    },
    {
        name: "MapNameExtend",
        status: true,
        description: "マップ名表示拡張プラグイン",
        parameters: {
            X座標: "",
            Y座標: "570",
            フェード中移動X: "",
            フェード中移動Y: "",
            総フレーム数: "",
            フェードイン速度: "",
            横幅: "",
            ウィンドウ表示: "OFF",
            背景画像: "",
            実名表示: "OFF",
            制御文字使用: "OFF",
        },
    },
    {
        name: "ScopeExtend",
        status: true,
        description: "効果範囲拡張プラグイン",
        parameters: {},
    },
    {
        name: "TMEquipSlotEx",
        status: true,
        description: "アクターごとに部位設定を自由に変更できるようにします。",
        parameters: {},
    },
    {
        name: "MKR_MapItemSlot",
        status: false,
        description: "(v1.2.1) マップアイテムスロットプラグイン",
        parameters: {
            Slot_Number: "5",
            Slot_Set_Weapon: "true",
            Slot_Set_Armor: "false",
            Item_Count_Visible: "true",
            Mouse_Mode: '{"Use_Enable":"true","Select_Enable":"true"}',
            Keyboard_Mode: '{"Use_Enable":"true","Select_Enable":"true"}',
            map_setting: "====================================",
            Slot_Visible: "true",
            Slot_Opacity_Offset: "16",
            Slot_Background: "",
            Slot_X: "center",
            Slot_Y: "bottom",
            Map_Slot_Window: '{"Size_Rate":"1.0","Padding":"12","Spacing":"6"}',
            Slot_Add_Mode: "true",
            Item_Use_Mode: "false",
            Item_Remove_Mode: "true",
            Slot_Cursor_Visible: "true",
            Map_Slot_Opacity: "255",
            Event_Mode:
                '{"Slot_Enable":"true","Use_Enable":"false","Select_Enable":"true"}',
            key_config: "====================================",
            Item_Use_Key: '{"Key":"S"}',
            Slot_1_Key: '{"Key":"1"}',
            Slot_2_Key: '{"Key":"2"}',
            Slot_3_Key: '{"Key":"3"}',
            Slot_4_Key: '{"Key":"4"}',
            Slot_5_Key: '{"Key":"5"}',
            Slot_6_Key: '{"Key":"6"}',
            Slot_7_Key: '{"Key":"7"}',
            Slot_8_Key: '{"Key":"8"}',
            Slot_9_Key: '{"Key":"9"}',
            Slot_10_Key: '{"Key":"0"}',
            menu_setting: "====================================",
            Menu_Slot_Mode: "1",
            Menu_Background: "",
            Map_Background_Enable: "false",
            Menu_Slot_Window: '{"Size_Rate":"1.3","Padding":"12","Spacing":"6"}',
            Menu_Slot_Name: "武器スロット",
            Slot_Set_Name: "登録",
            Slot_Remove_Name: "解除",
            Slot_Set_Desc:
                '"スロットを選択し登録したい物を選んでください。\\nアイテムはカーソルを合わせSキーで使用できます。\\nカーソルは1~5キー、またはマウスホイールで変更できます。"',
            Slot_Remove_Desc:
                '"アイテムの登録を解除するスロットを選択してください。"',
            Menu_Slot_Opacity: "255",
            Category_Sort_Type: "3",
        },
    },
    {
        name: "TMGreedShop",
        status: true,
        description: "お金以外にアイテムも要求されるショップ機能を追加します。",
        parameters: {
            materialWindowPosition: "2",
            materialWindowWidth: "360",
            buyWindowWidth: "456",
            buyWindowHeight: "0",
            materialMax: "5",
            fontRate: "0.80",
            greedCommand: "合成",
            needText: "",
            showSellCommand: "false",
            showMaterialWindow: "true",
            overlaid: "false",
            backOpacity: "192",
            showMaterialFromNumberWindow: "true",
            showPrice: "false",
            seGreedBuy: '{"name":"Shop1","volume":"90","pitch":"100","pan":"0"}',
        },
    },
    {
        name: "ExcludeMaterialGuard",
        status: true,
        description: "未使用素材削除ガードプラグイン",
        parameters: {
            画像素材:
                '["animations/Absorb","animations/AbsorbR","animations/ArrowSpecial","animations/Blow","animations/Breath","animations/Claw","animations/ClawPhoton","animations/ClawSpecial1","animations/ClawSpecial2","animations/Cure1","animations/Cure2","animations/Cure3","animations/Cure4","animations/Curse","animations/Darkness1","animations/Darkness2","animations/Darkness3","animations/Darkness4","animations/Darkness5","animations/dish","animations/Earth1","animations/Earth2","animations/Earth3","animations/Earth4","animations/Earth5","animations/Explosion1","animations/Explosion2","animations/Fire1","animations/Fire2","animations/Fire3","animations/Flash","animations/Gun1","animations/Gun2","animations/Gun3","animations/heart1","animations/heart2","animations/heart3","animations/Hit1","animations/Hit2","animations/HitFire","animations/HitIce","animations/HitPhoton","animations/HitSpecial1","animations/HitSpecial2","animations/HitThunder","animations/Holy1","animations/Holy2","animations/Holy3","animations/Holy4","animations/Holy5","animations/Howl","animations/Ice1","animations/Ice2","animations/Ice3","animations/Ice4","animations/Ice5","animations/kiss1","animations/kiss2","animations/kiss3","animations/kiss4","animations/kiss5","animations/Laser1","animations/Laser2","animations/Light1","animations/Light2","animations/Light3","animations/Light4","animations/Magic1","animations/Magic2","animations/Meteor","animations/Mist","animations/Pollen","animations/PreSpecial1","animations/PreSpecial2","animations/PreSpecial3","animations/Recovery1","animations/Recovery2","animations/Recovery3","animations/Recovery4","animations/Recovery5","animations/Revival1","animations/Revival2","animations/Slash","animations/SlashFire","animations/SlashIce","animations/SlashPhoton","animations/SlashSpecial1","animations/SlashSpecial2","animations/SlashSpecial3","animations/SlashThunder","animations/Song","animations/Sonic","animations/spe1","animations/spe2","animations/Special1","animations/Special2","animations/Special3","animations/StateChaos","animations/StateDark","animations/StateDeath","animations/StateDown1","animations/StateDown2","animations/StateDown3","animations/StateParalys","animations/StatePoison","animations/StateSilent","animations/StateSleep","animations/StateUp1","animations/StateUp2","animations/Stick","animations/StickPhoton","animations/StickSpecial1","animations/StickSpecial2","animations/StickSpecial3","animations/Thunder1","animations/Thunder2","animations/Thunder3","animations/Thunder4","animations/Thunder5","animations/Water1","animations/Water2","animations/Water3","animations/Water4","animations/Water5","animations/Wind1","animations/Wind2","animations/Wind3","animations/Wind4","animations/Wind5","system/早送り","system/window","titles1/title"]',
            音声素材:
                '["se/Slash1","se/Slash2","se/Slash3","se/Slash4","se/Slash5","se/Slash6","se/Slash7","se/Slash8","se/Slash9","se/Slash10","se/Slash11","se/Slash12","se/Slash13","se/Sword1","se/Sword2","se/Sword3","se/Sword4","se/Sword5","se/Sword6","se/Sword7","se/Chest1","se/Wind1","se/Wind2","se/Wind3","se/Wind4","se/Wind5","se/Wind6","se/Wind7","se/Wind10","se/Fire1","se/Fire2","se/Fog1","se/Splash","se/kiss2","se/lip00","se/lip02","se/Saint3","se/Gun1","se/Gun2","se/Gun3","se/Saint1","se/Saint2","se/Saint3","se/Saint4","se/Saint5","se/Saint6","se/Saint7","se/Saint8","se/Saint9"]',
        },
    },
    {
        name: "FixImageLoading",
        status: true,
        description: "画像ロード時のチラつき防止プラグイン",
        parameters: {},
    },
    {
        name: "MasterVolumeOption",
        status: true,
        description: "マスターボリューム設定プラグイン",
        parameters: { 項目名称: "Master Volume", 初期値: "100", 音量の増減量: "20" },
    },
    {
        name: "TitleAnimation",
        status: false,
        description: "タイトル画面にアニメーション表示します。",
        parameters: {
            name: "title0",
            pattern: "91",
            x: "20",
            y: "24",
            wait: "2",
            loop: "1",
        },
    },
    {
        name: "MpiTitleMovie",
        status: false,
        description: "タイトル画面で動画再生",
        parameters: {
            "Movie File Name": "title",
            Extension: ".mp4",
            "X-coord": "0",
            "Y-coord": "0",
            Priority: "2000",
        },
    },
    {
        name: "MKR_PlayerSensor",
        status: false,
        description: "(v2.3.9) プレイヤー探索プラグイン",
        parameters: {
            探索設定: "====================================",
            Sensor_Switch: "D",
            Lost_Sensor_Switch: "",
            Both_Sensor: "OFF",
            Terrain_Decision: "ON",
            Auto_Sensor: "false",
            Event_Decision: "OFF",
            Region_Decision: "[]",
            Real_Range_X: "0.000",
            Real_Range_Y: "0.000",
            視界設定: "====================================",
            Range_Visible: "ON",
            Range_Color: "white",
            Range_Opacity: "80",
            Range_Position: "1",
            Player_Found:
                '{"Ballon":"0","Se":"{\\"Name\\":\\"\\",\\"Volume\\":\\"90\\",\\"Pitch\\":\\"100\\",\\"Pan\\":\\"0\\"}","Common_Event":"0","Delay":"0"}',
            Player_Lost:
                '{"Ballon":"0","Se":"{\\"Name\\":\\"\\",\\"Volume\\":\\"90\\",\\"Pitch\\":\\"100\\",\\"Pan\\":\\"0\\"}","Common_Event":"0","Delay":"0"}',
            マップ設定: "====================================",
            Tracking_Priority: "false",
            Location_Reset: "false",
        },
    },
    {
        name: "Mano_InputConfig",
        status: true,
        description:
            "ゲームパッドの設定を変更するプラグインです。\r\nユーザーが入力を拡張する場合の補助も行います",
        parameters: {
            overwriteWarning: "true",
            defaultGamepadMapper: "1",
            text: "",
            textApply: "設定を保存",
            textRollback: "変更前に戻す",
            textDefault: "初期設定に戻す",
            textChangeLayout: "JIS/US",
            textExit: "やめる",
            textEmpty: "設定を消去",
            textOK: "決定",
            textCancel: "取り消し",
            textShift: "ダッシュ/歩き",
            textMenu: "メニュー",
            textPageup: "前へ/自動文字送り",
            textPagedown: "次へ/スキップ",
            textEscape: "キャンセル/メニュー",
            CommandWidth: "",
            CommandDefaultWidth: "4",
            CommandApplyWidth: "4",
            CommandLayoutWidth: "4",
            CommandExitWidth: "4",
            textSymbol6: "アクション6",
            extendSymbol6: "",
            textSymbol7: "アクション7",
            extendSymbol7: "",
            textSymbol8: "アクション8",
            extendSymbol8: "",
            symbols: '["ok","cancel","shift","menu","pageup","pagedown","escape"]',
            mandatorySymbols: '["ok","cancel","menu"]',
            buttons: '["1","0","3","2","4","5","6","7","8","9","10","11","16"]',
            button0: '{"buttonName":"B","action":""}',
            button1: '{"buttonName":"A","action":""}',
            button2: '{"buttonName":"Y","action":""}',
            button3: '{"buttonName":"X","action":""}',
            button4: '{"buttonName":"L1","action":""}',
            button5: '{"buttonName":"R1","action":""}',
            button6: '{"buttonName":"L2","action":""}',
            button7: '{"buttonName":"R2","action":""}',
            button8: '{"buttonName":"select","action":""}',
            button9: '{"buttonName":"start","action":""}',
            button10: '{"buttonName":"button10","action":""}',
            button11: '{"buttonName":"button11","action":""}',
            button16: '{"buttonName":"button16","action":""}',
            moveButtons: "false",
            button12: '{"buttonName":"UP","action":""}',
            textUp: "↑",
            button13: '{"buttonName":"DOWN","action":""}',
            textDown: "↓",
            button14: '{"buttonName":"LEFT","action":""}',
            textLeft: "←",
            button15: '{"buttonName":"RIGHT","action":""}',
            textRight: "→",
            button_unknow: "",
            gamepadConfigPositionMode: "center",
            gamepadConfigPositionX: "100",
            gamepadConfigPositionY: "100",
            gamepadSymbolPositionMode: "right",
            gamepadWindowItemWitdh: "260",
            numVisibleRows: "16",
            cols: "2",
            textKeyUp: "↑",
            textKeyDown: "↓",
            textKeyRight: "→",
            textKeyLeft: "←",
            symbolWindowWidth: "148",
            symbolAutoSelect: "true",
            gamepadConfigEnabled: "true",
            keyboardConfigEnabled: "true",
            commandName: "Gamepad",
            keyconfigCommandName: "Keyboard",
            hookPoint: "option",
        },
    },
    {
        name: "MPP_MoveRouteEX",
        status: true,
        description: "【ver.1.0】移動ルートに関するコマンド詰め合わせ。",
        parameters: { "Search Limit": "12" },
    },
    {
        name: "BattleBalanceCustom",
        status: true,
        description:
            "【MPP ver.2.1】デフォルトで変更できない戦闘バランスを調整します。",
        parameters: {
            "=== Buff ===": "",
            "Max Buff": "2",
            "Buff Rate": "0.25, 0.25, 0.25, 0.25, 0.25, 0.25, 0.25, 0.25",
            "Icon Buff Start": "32,40",
            "Icon Debuff Start": "48,56",
            "=== Custom Formula ===": "",
            Speed: "a.agi + rand(floor(5 + a.agi / 4))",
            "Certain Hit Rate": "successRate",
            "Physical Hit Rate": "successRate * a.hit",
            "Magical Hit Rate": "successRate",
            "Certain Eva Rate": "0",
            "Physical Eva Rate": "b.eva",
            "Magical Eva Rate": "b.mev",
            "Apply Critical": "damage * 2",
            "Critical Rate": "a.cri * (1 - b.cev)",
            "Luk Effect Rate": "1.0 + (a.luk - b.luk) * 0.0001",
            "Charge TP By Damage": "floor(50 * damageRate * a.tcr)",
            "Init TP": "rand(25)",
            "Encounter Count": "rand(step) + rand(step) + 1",
            "Escape Ratio": "0.5 * $gameParty.agility() / $gameTroop.agility()",
        },
    },
    {
        name: "MPP_EquipStatusEX",
        status: false,
        description: "【ver.3.0】装備ステータスの拡張",
        parameters: {
            "=== Base ===": "",
            "Status Window Row": "7",
            "Gauge Height": "8",
            "Gauge Color": "232,255,255",
            "Gauge Type": "0",
            "Gauge Slope": "-0.5",
            "=== Gauge Max ===": "",
            "param Gauge Max":
                '{"mhp":"10000","mmp":"2000","atk":"200","def":"200","mat":"200","mdf":"200","agi":"400","luk":"400"}',
            "Max Square": "false",
            "xparam Gauge Max": "2.50",
            "sparam Gauge Max": "2.50",
            "rate Gauge Max": "2.50",
            "=== Status ===": "",
            "Default Status": "2-7",
            "Fixing Status": "",
            "Item Status": "0-27",
            "Flow Status": "0-27",
            "=== Trait ===": "",
            "Element Rate Params":
                '{"Draw Ids":"1-9","Reverse?":"true","View Type":"4"}',
            "Debuff Rate Params":
                '{"Draw Params":"0-7","Reverse?":"true","View Type":"4"}',
            "State Rate Params":
                '{"Draw Ids":"1-13","Reverse?":"true","View Type":"4"}',
            "State Resist Params": '{"Draw Ids":"1-13","View Type":"3"}',
            "Original Trait Type": "4",
            "=== Terms ===": "",
            xparams:
                '{"hit":"命中率","eva":"回避率","cri":"会心率","cev":"会心回避率","mev":"魔法回避率","mrf":"魔法反射率","cnt":"反撃率","hrg":"HP再生率","mrg":"MP再生率","trg":"TP再生率"}',
            sparams:
                '{"tgr":"狙われ率","grd":"防御効果率","rev":"回復効果率","pha":"薬の知識","mcr":"MP消費率","tcr":"TPチャージ率","pdr":"物理ダメージ率","mdr":"魔法ダメージ率","fdr":"床ダメージ率","exr":"経験獲得率"}',
            "Element Rate": "%1耐性",
            "Debuff Rate": "%1ダウン耐性",
            "State Rate": "%1耐性",
            "State Resist": "%1無効化",
            "=== Command ===": "",
            "Equip Metadata": '{"mppEqSt":"mppEqSt"}',
        },
    },
    {
        name: "MPP_ChoiceEX",
        status: false,
        description: "【ver.3.11】選択肢の機能拡張",
        parameters: {
            maxPageRow: "12",
            "Disabled Index": "top",
            "=== Command ===": "",
            "Plugin Commands":
                '{"ChoicePos":"ChoicePos","ChoiceVariableId":"ChoiceVariableId","ChoiceRect":"ChoiceRect","ChoiceUnderMessage":"ChoiceUnderMessage"}',
            "Event Comment": '{"ChoiceHelp":"選択肢ヘルプ"}',
        },
    },
    {
        name: "TMEventItemEx",
        status: true,
        description:
            "アイテム選択の処理にヘルプウィンドウを追加し、\n個数表示の有無と表示行数をアイテムタイプごとに設定できます。",
        parameters: {
            helpWindowEnabledItem: "1",
            helpWindowEnabledKey: "1",
            helpWindowEnabledA: "1",
            helpWindowEnabledB: "1",
            showItemNumberItem: "1",
            showItemNumberKey: "1",
            showItemNumberA: "1",
            showItemNumberB: "1",
            numVisibleRowsItem: "4",
            numVisibleRowsKey: "4",
            numVisibleRowsA: "4",
            numVisibleRowsB: "4",
            fixPlacement: "top",
        },
    },
    {
        name: "StopSelfMovementWithPlayer",
        status: true,
        description: "イベント起動中にイベントの自律移動を停止します。",
        parameters: { "Varidate Switch ID": "1980" },
    },
    {
        name: "OriginalTimer",
        status: true,
        description: "オリジナルタイマー",
        parameters: { TimerSave: "NO" },
    },
    {
        name: "DP_MapZoom",
        status: false,
        description: "マップの拡大率を制御します。",
        parameters: {
            "Base Scale": "1",
            "Encount Effect": "true",
            "Camera Controll": "true",
            "Weather Patch": "true",
            "Picture Size Fixation": "true",
            "Old Focus": "false",
            "Easing Function": "t",
        },
    },
    {
        name: "BB_DrawGauge",
        status: false,
        description: "ゲージ改造プラグイン",
        parameters: {
            GaugeFrameColor: "19",
            GaugeHPColor1: "20",
            GaugeHPColor2: "21",
            GaugeMPColor1: "22",
            GaugeMPColor2: "23",
            GaugeTPColor1: "0",
            GaugeTPColor2: "0",
            GaugeBackColor: "19",
        },
    },
    {
        name: "Ricon_BattleTransition",
        status: false,
        description: "戦闘開始時トランジション変更プラグイン",
        parameters: {
            Speed: "2",
            Zoom: "0",
            ZoomMode: "true",
            Flash: "false",
            FlashRed: "255",
            FlashGreen: "0",
            FlashBlue: "255",
            FlashIntensity: "255",
        },
    },
    {
        name: "AutoTranslation",
        status: false,
        description: "自動翻訳プラグイン",
        parameters: {
            ToLanguage: '["en"]',
            TranslateDatabase: "true",
            TranslateMessage: "true",
            RealtimeTranslate: "true",
            TranslationSwitchId: "1962",
            LanguageVariableId: "1901",
            InvertTranslationSwitch: "false",
            SubscriptionKey: "",
            OutLog: "ON",
        },
    },
    {
        name: "HzTimingBar",
        status: true,
        description:
            "タイミングを合わせてボタン入力するタイミングバーを実行します。",
        parameters: {
            "bar width": "500",
            "required SE": "Decision2",
            "hit SE": "Attack2",
            "critical SE": "Attack3",
            "miss SE": "",
        },
    },
    {
        name: "HzRandomChoice",
        status: true,
        description:
            "選択肢の順番をランダムにします。また、タイマーが0になった際に強制的に最後の選択肢を選択させます。",
        parameters: {},
    },
    {
        name: "PD_Transition",
        status: false,
        description: "画像によるトランジション演出機能を追加します。",
        parameters: { Duration: "24" },
    },
    {
        name: "HiddenSkillsCannotUse",
        status: false,
        description: "使用不可スキルの非表示",
        parameters: {},
    },
    {
        name: "Mano_Gauge",
        status: false,
        description: "ピクチャを利用してゲージを表示します。",
        parameters: {
            list: '["{\\"name\\":\\"仲間ゲージ1\\",\\"valueId\\":\\"1510\\",\\"maxValueId\\":\\"1502\\",\\"maxWidth\\":\\"12345\\",\\"maxHeight\\":\\"12345\\",\\"filter\\":\\"down\\"}"]',
        },
    },
    {
        name: "DevToolsManage",
        status: false,
        description: "総合開発支援プラグイン",
        parameters: {
            開始時に起動: "false",
            リロードキー: "F12",
            最前面に表示キー: "F11",
            高速化切替キー: "F1",
            強制戦闘勝利キー: "F2",
            強制戦闘敗北キー: "F3",
            強制戦闘中断キー: "F4",
            スクリプト実行キー: "",
            フリーズキー: "F10",
            Ctrl同時押し: "false",
            Alt同時押し: "false",
            FPS表示: "OFF",
            タイトルカット: "false",
            高速開始: "false",
            高速スピード: "2",
            メッセージスキップ無効: "false",
            モバイル偽装: "false",
            メニューバー表示: "true",
            クリックメニュー: "1",
            JSON形式セーブ: "false",
            起動時情報出力: "true",
            最前面で起動: "false",
            リロード機能を使う: "true",
            右寄せ座標: "640",
            挨拶非表示: "false",
            誕生月: "0",
            誕生日: "0",
        },
    },
    {
        name: "CompareParamRefine",
        status: true,
        description: "装備購入時の性能比較改善プラグイン",
        parameters: { 最大HP除く: "ON", 最大MP除く: "ON" },
    },
    {
        name: "RestoreSaveData",
        status: true,
        description: "セーブファイル復元プラグイン",
        parameters: {},
    },
    {
        name: "GeneralTrigger",
        status: true,
        description: "トリガープラグイン",
        parameters: {
            NewGame: "0",
            Continue: "0",
            Options: "0",
            Menu: "0",
            Save: "0",
            Battle: "0",
            Shop: "0",
            MoveMap: "0",
            GainItem: "0",
            GainWeapon: "0",
            GainArmor: "0",
            ItemId: "0",
            ItemAmount: "0",
            AddMember: "0",
            RemoveMember: "0",
            LevelUp: "0",
            LevelDown: "0",
            ActorId: "0",
            ValidOnlyMap: "false",
        },
    },
    {
        name: "MessageSpeedCustomize",
        status: true,
        description: "メッセージ速度調整プラグイン",
        parameters: { 表示速度変数: "1803", 瞬間表示スイッチ: "0" },
    },
    {
        name: "MessageUnlockBusy",
        status: true,
        description: "メッセージのロック解除プラグイン",
        parameters: {},
    },
    {
        name: "BattleRecord",
        status: true,
        description: "戦績プラグイン",
        parameters: {},
    },
    {
        name: "SuppressEffectNoDamage",
        status: false,
        description: "ノーダメージ時の効果抑制プラグイン",
        parameters: {},
    },
    {
        name: "SealActorCommand",
        status: true,
        description: "アクターコマンド封印プラグイン",
        parameters: {
            commandDisable: "true",
            disableSign: "\\c[2]\\i[1]禁止\\i[1]",
        },
    },
    {
        name: "HorizontalScrollingMove",
        status: false,
        description: "横スクロール移動プラグイン",
        parameters: {
            有効スイッチ番号: "0",
            プレイヤー上向き許容: "false",
            イベント上向き許容: "false",
            画像のみ向き制限: "false",
        },
    },
    {
        name: "LoadingExtend",
        status: false,
        description: "ロード中画像拡張プラグイン",
        parameters: {
            イメージ列数: "1",
            イメージ行数: "1",
            表示タイプ: "0",
            アニメーション間隔: "30",
            表示位置X座標: "",
            表示位置Y座標: "",
            待機フレーム数: "20",
            点滅なし: "OFF",
        },
    },
    {
        name: "DynamicEquipParam",
        status: true,
        description: "装備品パラメータの動的設定プラグイン",
        parameters: {},
    },
    {
        name: "CallParallelCommon",
        status: true,
        description: "並列コモンイベント呼び出しプラグイン",
        parameters: {},
    },
    {
        name: "SessionManager",
        status: false,
        description: "セッション管理プラグイン",
        parameters: {},
    },
    {
        name: "MoveSpeedChangeByRegion",
        status: true,
        description: "地形による速度変化プラグイン",
        parameters: {
            slowlyTerrainTags: "",
            fasterTerrainTags: "",
            slowlyRegions: "",
            fasterRegions: "",
            deltaSpeed: "1",
        },
    },
    {
        name: "PlayerDirectionControl",
        status: true,
        description: "プレイヤーの向き制御プラグイン",
        parameters: { commandPrefix: "" },
    },
    {
        name: "TitleWaitingDemo",
        status: false,
        description: "タイトル待機デモ表示プラグイン",
        parameters: {
            mapId: "1",
            mapX: "1",
            mapY: "1",
            waitSecond: "20",
            shouldIgnoreKey: "true",
        },
    },
    {
        name: "ScreenRotation",
        status: true,
        description: "画面回転プラグイン",
        parameters: { ウィンドウ透過: "OFF" },
    },
    {
        name: "CustomizeErrorScreen",
        status: true,
        description: "エラー画面表示改善プラグイン",
        parameters: {
            MainMessage: "以下のエラーが発生しました。",
            HyperLink: "",
            OutputDetail: "true",
        },
    },
    {
        name: "TMTopFix",
        status: true,
        description: "パーティの先頭にいるアクターの並び替えを禁止します。",
        parameters: {},
    },
    {
        name: "AlwaysAppliedBattleEvent",
        status: true,
        description:
            "指定した敵グループのバトルイベントを、全てのバトルに適用します。",
        parameters: { "Troop ID": "1" },
    },
    {
        name: "ExcludeStatus",
        status: true,
        description:
            "指定したステータス項目を、ステータス画面と装備画面に表示しないようにします。",
        parameters: { "Exclude Status": "1,2,3,4,5" },
    },
    { "name": "Edi", "status": true, "description": "", "parameters": {} },
    { "name": "FunscriptMod", "status": true, "description": "", "parameters": {} }
];

Just replace the plugins.js contents in the game’s www/js folder with the above.

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oh missed that sorry

edit: worked great thx and sorry again

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I have a question about Lilith in Nightmare. The game has been updated to version 4.0—are mods still compatible with the latest version? Also, will the mods continue to be updated with new content for the latest version? My Handy hasn’t arrived yet, so I’m not sure how it works—just wanted to check ahead of time.

lilith in nightmare is actually version 4.1 and complete as far as i’m aware, and the mod is intended for 4.1, feel free to message me any questions if you have issues with using it!

Have a bit of an issue with FunScriptPlayer connecting my SR6, have the config changed correctly for my COM port but it just stays on connecting and never goes past that. Enabled logging but the only thing in the file is this: INFO Connector - Connecting…

Any thoughts?

Edit: Managed to find a working port, had to connect directly to the motherboard.

Maybe I’m retarded but I’ve been trying to get afterschool tag working for the past hour, Funscript player is stuck on scanning for devices despite my keon being in pairing mode, and I followed all the steps from ARandomKid1, and at the same time afterschool tag doesn’t appear in the dropdown menu, this is kind of driving me mad, if anyone could help it’d be greatly appreciated

Are you able to connect the Keon to Intiface central? The intiface used by my player is quite old at this point so that might work. You can disable the player’s intiface by changing this setting to false:

    "ButtplugConfiguration": {
        "EmbeddedButtplugServer": false,
        "ButtplugUrl": "ws://localhost:12345/buttplug",
        ...

It should then try to connect to an external Intiface. It should use that URL by default unless you changed it.

What dropdown menu are you referring to?

I can connect the keon to the Intiface , and when i changed the Embedded from true to false & opened the intiface but it defaults back to “Scanning for devices” I haven’t changed anything else besides what you said, and by dropdown menu I thought that I needed to go to simulate game, and where it says “random” is where I thought I’d be able to select afterschool tag from there but I think I’m wrong about that

Try disconnecting the Keon from Intiface and letting the player initiate the connection from its side. That might get it to register.

Under Simulate Game, it should be listing the individual scripts. It allows you to start playing the scripts to see if the device playback is working.

Anyone know why ever since I got the handy2 pro now I cant connect to the player for succubus academia?

Try disabling the embedded intiface in the appsettings.json and use the latest Intiface Central instead

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What are the next projects that are being worked on? Cycle of Corruption has come out officially and I’d imagine that to be a fan favorite.

that has scripts in it already, they are pretty good

The release page says it has compatibility with vibrator toys. What device have you tested it with?

EDIT: Just tested myself and it looks like it is compatible with Intiface, and was able to get my SR6 connected. However, stroke lengths are extremely short, even with linear min set to 0% and Linear Max set to 100%. Not sure how I could get in and modify those scripts (if they even are scripts).

I used the Handy (the original), the lengths were good to me, some of the beginning scripts seemed short when I changed the linear settings, but when I changed it back to 0-100% they were good and there was many full length scripts, it might just heavily vary based on animation, I would have to test the gallery out to confirm.

Hospital Seduction has an update with new content. Could we get an update to the mod? Contact the original scripters?

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Hmm, I wonder if it’s an issue with TCode devices then. I am using SR6 through intiface. By default the linear settings are 0-100%. I tested in the gallery though, and not the main game.

Looks like the update just added 2 new scenes, along with a bunch of QoL stuff. I’d be happy to script the both of those whenever @to4st finds time to update the mod.

I’m currently working on Dusk City, it’s just slow progress due to life.

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I also have an error on Succubus Temptation.

When I try to open the game, terminal displays this:

And then my error log in the Bepinex folder starts with:

Fatal error. System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
Repeat 2 times:
--------------------------------
   at Interop+WinHttp.WinHttpOpen(IntPtr, UInt32, System.String, System.String, Int32

I can try downloading and unpacking the library files myself, but i don’t know enough about Unity to know where to put them or if there are extra steps after to follow.

I have tried to shorten the folder name where the game is located but it’s already about as short as possible, and it didn’t fix it