anyone with an OSR got this to work with the current release of buttplug.io?
Replying to my own comment here but i was told by the interface team to manually input my osr2 as a device for it to work, and it did!
Have you found a way to add limits so it doesnāt go too low? I canāt seem to find anything for it in the config file, yet Iāve seen a few others using OSR2ās through intiface so I figure thereāa a way
Hi How do you pause all action so you dont nut early?
is there a posibility for estim interation
The restrict skip/invincibility is not working for me. This is such an amazing feature we need. Please fix/advise.
Amazing work and much appreciated!
Read again. Reset is needed it says. Activate and quit launcher. Then start again. Then it works
Hmmā¦ I tried that but I will give it another goā¦
Got it, thanks.
I opened the launcher, checked/unchecked the boxes, then closed the launcher without launching the game. Then I opened the launcher and closed it again, without changing anything. Opened launcher, and played: Worked.
It was likely user error, but if anyone else gets this issue, opening and closing the launcher a bunch of times and changing the settings will likely fix your issue (so long as you donāt launch the game)
Hey I know this is gonna sound weird, but how do you get to the final boss? I beat the half robot woman that is too tall to shoot with the fireball on ground level, then went to the room with the six crystals, went to heaven, and when I beat three floors of heaven the game just kicks me back to the basement. I have done all the friendly npc scenes including the bunny orgy, and I genuinely donāt know how to progress. The entire store is sold out, the gallery is mostly done, just missing footjob scenes, please help
Okay, I have now completed the gallery and realize since bosses are in the gallery, I have all 145 entries, and boss character are included, I have already beaten the final boss I guessā¦? I just assumed there was more when I walked through a door on the heaven level and it just sent me to the basement. Initially I even thought it was a glitch then it happened five more times.
There should be a final boss (with 2 phases) in the heaven the game starts at after the last floor.
Then a few words of āI won but I stayā and you going back to the basement.
The FallenAngelHandy.exe keeps crashing as soon as I change any configured value. If I click continue, it keeps working. And some kind of syncing seems to happening to my handy, but for example ārestrict skipā setting doesnāt do anything.
Iāve reinstalled the game completely, but it keeps happening.
The crash stack is:
System.Text.Json.JsonException: The JSON value could not be converted to System.Double. Path: $.Root[0].force_fucking | LineNumber: 0 | BytePositionInLine: 35.
---> System.InvalidOperationException: Cannot get the value of a token type 'Null' as a number.
at System.Text.Json.Utf8JsonReader.TryGetDouble(Double& value)
at System.Text.Json.Utf8JsonReader.GetDouble()
at System.Text.Json.Serialization.Converters.DoubleConverter.Read(Utf8JsonReader& reader, Type typeToConvert, JsonSerializerOptions options)
at System.Text.Json.Serialization.Metadata.JsonPropertyInfo`1.ReadJsonAndSetMember(Object obj, ReadStack& state, Utf8JsonReader& reader)
at System.Text.Json.Serialization.Converters.ObjectDefaultConverter`1.OnTryRead(Utf8JsonReader& reader, Type typeToConvert, JsonSerializerOptions options, ReadStack& state, T& value)
at System.Text.Json.Serialization.JsonConverter`1.TryRead(Utf8JsonReader& reader, Type typeToConvert, JsonSerializerOptions options, ReadStack& state, T& value)
at System.Text.Json.Serialization.JsonCollectionConverter`2.OnTryRead(Utf8JsonReader& reader, Type typeToConvert, JsonSerializerOptions options, ReadStack& state, TCollection& value)
at System.Text.Json.Serialization.JsonConverter`1.TryRead(Utf8JsonReader& reader, Type typeToConvert, JsonSerializerOptions options, ReadStack& state, T& value)
at System.Text.Json.Serialization.Metadata.JsonPropertyInfo`1.ReadJsonAndSetMember(Object obj, ReadStack& state, Utf8JsonReader& reader)
at System.Text.Json.Serialization.Converters.ObjectDefaultConverter`1.OnTryRead(Utf8JsonReader& reader, Type typeToConvert, JsonSerializerOptions options, ReadStack& state, T& value)
at System.Text.Json.Serialization.JsonConverter`1.TryRead(Utf8JsonReader& reader, Type typeToConvert, JsonSerializerOptions options, ReadStack& state, T& value)
at System.Text.Json.Serialization.JsonConverter`1.ReadCore(Utf8JsonReader& reader, JsonSerializerOptions options, ReadStack& state)
--- End of inner exception stack trace ---
at System.Text.Json.ThrowHelper.ReThrowWithPath(ReadStack& state, Utf8JsonReader& reader, Exception ex)
at System.Text.Json.Serialization.JsonConverter`1.ReadCore(Utf8JsonReader& reader, JsonSerializerOptions options, ReadStack& state)
at System.Text.Json.JsonSerializer.ReadFromSpan[TValue](ReadOnlySpan`1 utf8Json, JsonTypeInfo jsonTypeInfo, Nullable`1 actualByteCount)
at System.Text.Json.JsonSerializer.ReadFromSpan[TValue](ReadOnlySpan`1 json, JsonTypeInfo jsonTypeInfo)
at System.Text.Json.JsonSerializer.Deserialize[TValue](String json, JsonSerializerOptions options)
at FallenAngelHandy.Config.Save(Boolean updateControls)
at FallenAngelHandy.FrmGame.radioButton1_CheckedChanged(Object sender, EventArgs e)
at System.Windows.Forms.RadioButton.OnCheckedChanged(EventArgs e)
at System.Windows.Forms.RadioButton.set_Checked(Boolean value)
at System.Windows.Forms.RadioButton.OnClick(EventArgs e)
at System.Windows.Forms.RadioButton.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, WM msg, IntPtr wparam, IntPtr lparam)
It looks like it canāt parse some config somewhere. Does it store some files anywhere over than the game folder? I might have some very old files when Iāve played the game with handy long time ago.
Anyone knows how to resolve this?
Fixed: indeed, there was an old json file in %AppData%\Local\Fallen_Angel.
maybe someday when itās finished
Thank you for your work on this, this game is incredibly fun. I hope to see interactive games like this really take off, itās such a unique experience and very addictive lol.
YEAH! thenx Check this other game too Detaild - [Deselmine] Mage Kanadeās Futanari Dungeon Quest! [EDI]
hopefully EDI allow more people to integrate these games
Is there a way to play the game with 2 Handys ? So with sync as with the Multi Device Handy Web Player ?