HereSphere VR Video Player for Quest 2/Pro/3 supports Handy, Keon, Launch and Passthrough

Check if this guide is what you are looking for.

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I am running the Steam beta, and when trying to add syncronzed peripherials and get the upgrade warning…
The device is already on 3.20.
If I go to handyfeeling.com, it doesn’t seem to show any available upgrade.
Any advice how to fix this?

The firmware needs to be 3.2.2. Try going to HandyFeeling

I doesn’t show any new updates when doing that…

Try downgrading to firmware 2, and then revisit the page. Not sure what’s going on with Handy’s update, but doing that sometimes helps.

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You can also try updating using Handys safe mode (from handysetup.com):

Update FW3 through safemode

Safemode is very “safe” and has an elementary Wi-Fi connection logic. It might need a couple of tries before you can update. Follow this guide to do a safe mode update to the latest version:

  • Start the hotspot (name: safemode, password: recovery)
  • Unpower your Handy
  • Wait 30 sec
  • Power your Handy in safemode (Hold in the wifi button, then power your Handy. You can release the wifi button once your Handy is blinking yellow).
  • Wait 15 sec
  • Press UP button until the light changes
  • Your Handy will now try to update
  • If it blinks red, wait 10 sec, then press the UP button again. Repeat four times before giving up
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thank you. this worked. cheers.

Which worked? Downgrading or safemode?

Following you instructions to force upgrade in safe mode. Thanks.

So glad HereSphere exists, best thing I’ve seen so far that is all in one.
One thing to keep in mind, if you run into it, it won’t play videos with “+” characters in the name. if you downloaded somewhere that uses the plus symbol, change it to an underscore or something. So happy with this app, thank you!!!

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Hi,

Glad to see a new player coming in with built in funscript support, haven’t tried the funscript part specifically yet, but the video player so far seems to be of pretty high quality.

Just a few feature suggestions, first of all regarding funscripts, one feature other players don’t tend to have, but I find it to be a good feature to have with funscripts, is a script heatmap overlayed on top of the progress bar, showing where on the script the user is, essentially if you open a video with a funscript in something like Scriptplayer, the bottom bar will not only show you where you are in the video, but also have a heat map of the funscript showing where you are.
The player already has a pretty generous progress bar at the bottom too, so it should be a relatively small modification UI wise, and you can see how a heatmap is generated with the likes of scritplayer since the code is publicly available on github under GPL-3.0.

Another feature which is not specific to funscripts, but is a bit of a recurring issue with VR videos, is the ability to do an audio channel swap, similar to how there is an option to do an eye side swap, since honestly far too many videos have come out where the audio channels are swapped.
A recent example of this problem is the video SLR :gem: SLR Originals - Asuna Fox - The Shy Fox - Scripts / Paid Scripts - EroScripts of that funscript, extremely popular on SLR, with numerous comments, but as many have pointed out, swapped audio channels.
Now will be honest given my experience dealing with audio in programming, I fully expect this feature to be a complete nightmare to do, and as such not really worth the trouble, but figure I would put it out there just in case it turns out to be actually a simple thing to do.

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Thanks for the feedback. Script heatmaps are on the to-do list. I plan on adding an audio delay offset (for bluetooth headphones), so I’ll see if audio channel swapping is doable as well.

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@HereSphere I’ve noticed in Quest 2 when I open XBVR in web mode (without DeoVR interface), Dropdown menus doesn’t work.

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If the code is only under GPL, it’s not a good idea to look at it to implement it in proprietary software :wink:

Noticed a small issue on SLR (and I assume other sites if they support it), in longer scenes that have a lot of cuepoints there doesn’t seem to be a way to access them after it runs out of space.

Good point, while I personally see looking at code as vastly different from copying code, some people might feel otherwise, although I would argue if they were the same, there would essentially be no programming project that didn’t have licensing issues, between how people learn to code, to how people actively program by looking at stuff in stack overflow, to now even something like github copilot code completion, where it is basically showing you code that people created (which might have been under GPL 3).

For those worried about a medusa like effect on their code base that looking at GPL 3 code can have, they can alternatively look at how heatmaps in general are generated, or use a library that already does the work for him and is licensed properly for is use, since there is nothing particularly case specific with funscripts for this.
Also, safe to say any programmer can figure out how to grab total length of video, divide that into discrete percentages, then average/median the funscript Pos values that fall under those discrete chunks, convert that int value which in the range of 0 to 99 into a colour gradient (while also keeping the int for positioning), and then either plot them out, or convert them into some sort of image they can then overlay over the progress bar depending on whatever is easiest to do with the GUI system they are using.

The web browser is still a work in progress. I’m looking into switching web engines from webview/chromium to geckoview/firefox. Webview is pretty clunky. Anway, drop down menus, popups, and multiple tabs are on the to-do list.

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The cuepoints are scrollable. Use the thumbstick up/down (or trackpad up/down depending on your motion controller) to scroll horizontally.

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Oh, right. I was trying to scroll the wrong way!

Since we are opening up, i also have a feature suggestion.
It’s really a pain in the ass to go through the menu to change the script delay every time. With some scripts i need to do that many times in one playthrough. It would be great to have a shortcut to that on the main (fixed part of the) menu. Maybe only a “+ -” icon??
Cheers!