OpenFunscripter - a scripting tool - 3.2.0 release

i stopped reading here
“muh open source bad”
“muh vulnerabilities”

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I have been engaged in the software industry for 15 years and have actively contributed to numerous open source projects out of personal interest.

My statement stems from observing several accomplished programmers who left their regular employment to devote themselves to open source, only to discover that their substantial contributions failed to provide adequate financial support for their livelihood. This can lead to disillusionment with the open-source community and in extreme cases, may even result in the intentional introduction of vulnerabilities into the software.

It’s important to note that the foundational ethos of open source is not to eschew financial gain, but rather to avoid monopolistic practices.

I stand by gagax123’s side, and I hope he release a paid software version or subscription. Even though the revenue from this would be minimal compared to his main job, it would still provide he with some motivation to continue developing and maintaining the software.

not exclusive to open source software, the difference with proprietary is that you can’t tell that it’s intentional in most cases because you don’t have access to the source code.

yes, that’s pretty much the point of open source most of the time, not for profit. some companies make open source softwares and get money from it but they’re offering something else that makes people buy it, such as Nextcloud, RHEL, SUSE.

if you’re going to make an open source project you would be delusional to think you’ll get money from it immediately, some devs get some money from their projects through donations. however the nature of open source makes it that you cant keep your project for yourself in the long run or someone will make a fork that will eventually get better than your own.

i am not saying that everything should be FOSS, however in such context that is funscripting, if anyone makes his project paid/closed source.
at best people will move on to another software that is free (FOSS or not); at worst people will simply abandon the software or scripting overall.

since a lot of people do scripts for free and provide them for free (such as myself), asking people to pay for software that requires your time and patience to create something that only appeals to a niche of users, and for free, will simply be a turn off.

i make scripts on my free time, i don’t get paid for it and i don’t expect to, i don’t care about recognition and i simply want to share my scripts, do you think i’ll pay for a funscripting software ? which will probably won’t even run on linux ? hell no, in such case i’d simply move onto a web based tool; if such tool becomes paid/closed source i can guarantee you that most people will ditch it.

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In general, as programmers, we open source our personal projects for recognition, but OFS is an exception. Even if OFS received a lot of stars, it’s unlikely to be featured on the GitHub homepage since OFS is not a general-purpose framework or tool, and also because it involves adult content.

I believe the author considered these issues before deciding to archive and cease development of the project.

I can understand that motivation for doing something usually comes from either financial gain or personal glory.

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Young people are always horny. :heart_eyes:

is there a way when i press the home key to copy a stroke, to make it jump to the copied position but whitout it inserting that point.
Like how JSF did it (i know it is ancient but up till now it was my to go to app just for this little thing).

Does anyone know why i can no longer open previous projects after updating from an older version of OpenFunscripter to v3.2?

I just see an error that says “Failed To Open File”.

Its happening on all of my half completed scripts :confused:

You can fix this by opening in the old version, and then export as funscript. Then delete the .ofsp file. The .funscript can then be opened in the new version of OFS.

In one of the older versions i used to be able to shift click directly on the simulator bar to insert a point at that position. It made it super easy to script certain scenes.

Does anybody know how to re-enable this? or has the hotkey/method changed? I really miss this feature.

I was watching the video tutorial, and I couldn´t find the special functions like the motion capture plugin. Has that been removed in this version? Or do I have to add it manually?

Need to install that separately.

so apologies if this has already been answered but is there a tool or function to multiply a selection of the script by a factor to make it x times slower/faster?

Since I constantly mess around with the speed while editing videos this function would be a huge boon because I could just script the source material and then adjust selections accordingly to the used speed increase/decrease.

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When i install it and try to open it, it opens and immediately closes, anyone knows how to help me please? I have tried installing other releases :frowning:

I remember theres an option in the preferences that lets you do this

unfortunately that doesnt seem to be the case. i’d checked there in the past, but even rechecking now, theres no option for it as far as i can tell ):



You are not the first asking this question. There are a number of possible causes and suggestions are available if you use forum search. Narrow your search to this long thread and also the help section of the forum. Some have solved it by replacing the MPV dll with an older version.

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@Aletziel I believe this is how I solved this problem. Search my posts in this thread and you should find it.

bro, i searched everywhere before posting, I tried installing every release, I even did the dll change thing, and nothing, im not asking because of lazyness, im asking because i dont know what else i can do