Vibrator support for 6 action and platformer games

Here are some mods for various games providing vibrator device integration.

Solas City Heroes 0.9 (BepInEx IL2CPP x64, does not require the server application)
A customizable beat’em up with a superhero and bondage theme, integration works well. There are various configuration options in the BepInEx\config\BlimpMod.cfg file
Max The Elf v4 (BepInEx Mono x64)
It is a game where you walk to the right and dodge/defend against various enemies. The characters in this game are futa and/or androgynous males with female voice acting.
Mystic Knight Maya 0.4 (BepInEx Mono x64)
It’s an extensive action platformer with a large variety of ero content.
Masochistic Male Bullying Classroom 3D (english) (BepInEx Mono x86)
The actual game is a simple minigame played with the arrow keys while animations play depending on performance. Output is not synchronized to the animations, as they involve a large number of characters doing different things.
Echidna Wars DX V1.11 (english) (does not require BepInEx or a plugin)
It is a high-quality action platformer with the ero content being almost exclusively vore.
Drain Mansion 1.8.0 (BepInEx Mono x64)
Not very suitable. It’s a puzzle/stealth platformer where you often run around for 10 minutes with nothing happening and then a scene plays for 5 seconds and it’s game over. Also integration doesn’t work in the gallery.

Instructions
Extract the appropriate BepInEx build into the game’s root folder, same location as the exe.
Copy mod plugin into the BepInEx\plugins folder.
Launch the server application before launching the game.
You can configure device time offset in the BepInEx\config\ file for each mod.

Download
Download BepInEx here: BepInBuilds - BepInEx Bleeding Edge
Download the program with all mod plugins here: 5.13 MB file on MEGA

Further notes
Currently there are not too many customization options, although you can modify intensity and duration in general. There is no support for linear stroker-type devices. There would be several problems with trying to provide support for them because everything is based on events, which are easy to represent with a vibrator-type device, but not with a position-based device, especially when an animation is not itself also a linear motion. So it is unlikely currently that I will implement support for these devices.

4 Likes

Any chance of getting stroking support for max the elf?? I came across that game the other day and put out a request for it :pray: