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Fallen Angel Marielle - ALL LEVELS - v0.9 (17-Oct-2021)

Fallen Angel Mariele is a platform game. where you go through a dungeon and fight with enemies, when an enemy catches you a sex scene is played in the device for 14 seconds. The game has more than 150 sex scenes, 37 min of funscript unique content, 7 levels, 9 bosses, a fun and challenging progression.

Changelog v0.9

  • Full gallery scripted
  • Reactions: Magic Laser Attack, Eggs, Reverse Attaks, Falls, Hits.
  • Overridable Gallery


  • Windows
  • Hands free clamp
  • Intiface installed and running
  • Handy with the latest firmware in Bluetooth mode (Kiro, osr2, others)

:hammer_and_wrench: Handy Over BLE Tutorial

How to play

  1. Unpack the zip
  2. Open Intiface
  3. Open Fallen Angel Handy.exe
  4. Put your device in Bluetooth mode
  5. Once the device is connected and recognized, the Launch button will be enabled
  6. Whenever an enemy catches you, or a scene is played, let it run till loop (14 secs).
  7. Try to climb a floor until you beat the final boss (without cum).

The Launcher is quite open, you can change the scripts of each enemy by overwriting it with a .funscript of 14 seconds in the Gallery folder, look at enemies.txt and the full Video gallery of the game.
If you make scripts for any enemy or level share it in this post.

The scripts still need to be polished and they will be updated soon.
:video_game:DOWNLOAD GAME:video_game: (482MB on Mega) (10/17/2021)

Special thanks to:
Borren1000 Full Gallery Scripts
Nodude Technical support

Others links:

:video_camera: Scripted Gameplay Video Concept

:video_camera: Full Gallery Script Request


Hell ya, thanks man for the update! This will be so awesome! I’ll start scripting next week


If I try to connect my device - i got the message that the device is incompatible…e.g. MagicMotion Smart Mini Vibe; I tried other devices Monster Pob and other vibration deiveses… wouldnt work… Could you be so kind and add vibration devices in your app?

at the moment it only works with Linear, like Handy or Kiro. I’ll eventually add vibration to it. It would be nice to have linear and various vibrators to associate them with different parts of Marielle’s body.

first, awesome
second, it errors on getting caught by the purple tentacles

Sort of embarrassing to ask, but once you reach the initial menu, how do you do you select the start option? The keypad allows me to toggle between start and settings, ect., but I am unable to select one.

ops, can you send me a screenshot of the error? I fix it as soon as possible, the filler works well?

I have to change the default controls settings, it doesn’t make sense
use A, and change the controls as you like

1 Like

See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.InvalidOperationException: Sequence contains no elements
at System.Linq.ThrowHelper.ThrowNoElementsException()
at System.Linq.Enumerable.Last[TSource](IEnumerable`1 source)
at FallenAngelHandy.GalleryPlayer.trimGallery()
at FallenAngelHandy.GalleryPlayer.Play(String galleryName)
at FallenAngelHandy.Player.GameEventHandler(String gameEvent)
at FallenAngelHandy.GameListener.parseEvent(HttpListenerRequest request)
at FallenAngelHandy.GameListener.StartListener()
at System.Threading.Tasks.Task.<>c.b__139_0(Object state)

1 Like

is fixed now.


well sadly something isn’t playing nice with my Launch in this setup, at first i thought its just the scripts being too fast for it, but when i play the scripts through scriptplayer they work properly, but when they come from game they stutter and skip movements

1 Like

Similar issue here with the Launch stuttering. That said this is pretty awesome. I think I’d really like a feature for QTE to spam the interact key to get out of scenes, or even game over screens. As it stands you can spam the interact key and skip a lot of the “fun”

1 Like

yes, that is for the Bluetooth, which also happens in handy.
In some time I am going to make a script upload option in the launcher, would be less reactive, with no punches or smart filler like now, just regular filer and scripted scenes in “HD” scripts.

1 Like

My guess is this is really more for the handy or similar device. I have the launch also and don’t see it working well with this imo.

Advice. Get a handy, its so much better! :slight_smile:

I’ve made it through 2nd level, this game is so awesome!

Is this something that could only work for this game, or would it be possible in the future to get games like Crimson Keep working in the same way?

mm, I don’t know, I have to open/hack the game to report some events.
depends if the game can be modified with some mood tool. also have to program every individual action like punches in the launcher.

This game has made me cum so many times :rofl:

I tried running it, however the motions seem extremely jittery and jerky (no pun intended). Also it seems to just keep going even when nothings happening.

When launcher connect starts a filler, at strat is a slow up and down at 70%, if it feel cut, restart launcher and intiface, close script-player or another program who connect to intiface